From 402dd629721e0c0ddba24d27424f0f4793047d32 Mon Sep 17 00:00:00 2001 From: Alexander Rose <alex.rose@rcsb.org> Date: Fri, 1 Jun 2018 14:51:34 -0700 Subject: [PATCH] shader assignment fix --- src/mol-gl/shader/chunks/color-assign-material.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mol-gl/shader/chunks/color-assign-material.glsl b/src/mol-gl/shader/chunks/color-assign-material.glsl index 2817c51c0..fa0ecfad0 100644 --- a/src/mol-gl/shader/chunks/color-assign-material.glsl +++ b/src/mol-gl/shader/chunks/color-assign-material.glsl @@ -1,5 +1,5 @@ #if defined(dColorType_uniform) - vec4 material.rgb = uColor; + vec4 material = vec4(uColor, 1.0); #elif defined(dColorType_attribute) || defined(dColorType_instance) || defined(dColorType_element) || defined(dColorType_elementInstance) || defined(dColorType_objectPicking) || defined(dColorType_instancePicking) || defined(dColorType_elementPicking) vec4 material = vColor; #endif \ No newline at end of file -- GitLab