From 402dd629721e0c0ddba24d27424f0f4793047d32 Mon Sep 17 00:00:00 2001
From: Alexander Rose <alex.rose@rcsb.org>
Date: Fri, 1 Jun 2018 14:51:34 -0700
Subject: [PATCH] shader assignment fix

---
 src/mol-gl/shader/chunks/color-assign-material.glsl | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mol-gl/shader/chunks/color-assign-material.glsl b/src/mol-gl/shader/chunks/color-assign-material.glsl
index 2817c51c0..fa0ecfad0 100644
--- a/src/mol-gl/shader/chunks/color-assign-material.glsl
+++ b/src/mol-gl/shader/chunks/color-assign-material.glsl
@@ -1,5 +1,5 @@
 #if defined(dColorType_uniform)
-    vec4 material.rgb = uColor;
+    vec4 material = vec4(uColor, 1.0);
 #elif defined(dColorType_attribute) || defined(dColorType_instance) || defined(dColorType_element) || defined(dColorType_elementInstance) || defined(dColorType_objectPicking) || defined(dColorType_instancePicking) || defined(dColorType_elementPicking)
     vec4 material = vColor;
 #endif
\ No newline at end of file
-- 
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