diff --git a/src/mol-gl/shader/spheres.frag.ts b/src/mol-gl/shader/spheres.frag.ts
index f02fc18f962e49e9fe6337a8eeb36073218aba1b..55888215adb0bf946126f01777df352f04be21a0 100644
--- a/src/mol-gl/shader/spheres.frag.ts
+++ b/src/mol-gl/shader/spheres.frag.ts
@@ -69,7 +69,7 @@ void main(void){
     if (fragmentDepth < 0.0) discard;
     if (fragmentDepth > 1.0) discard;
 
-    if (interior && fragmentDepth >= 0.0) {
+    if (interior) {
         fragmentDepth = 0.0 + (0.0000001 / vRadius);
     }