diff --git a/src/mol-gl/shader/spheres.frag.ts b/src/mol-gl/shader/spheres.frag.ts index f02fc18f962e49e9fe6337a8eeb36073218aba1b..55888215adb0bf946126f01777df352f04be21a0 100644 --- a/src/mol-gl/shader/spheres.frag.ts +++ b/src/mol-gl/shader/spheres.frag.ts @@ -69,7 +69,7 @@ void main(void){ if (fragmentDepth < 0.0) discard; if (fragmentDepth > 1.0) discard; - if (interior && fragmentDepth >= 0.0) { + if (interior) { fragmentDepth = 0.0 + (0.0000001 / vRadius); }