From 9f10af3ba669cff49cdd74631c149c46bf193afe Mon Sep 17 00:00:00 2001 From: David Sehnal <david.sehnal@gmail.com> Date: Wed, 26 Jun 2019 13:41:53 +0200 Subject: [PATCH] proteopedia-wrapper: clipping commands; mol-canvas3d: camera.getFocus optional direction --- src/examples/proteopedia-wrapper/changelog.md | 4 +++ src/examples/proteopedia-wrapper/index.html | 6 +++- src/examples/proteopedia-wrapper/index.ts | 35 ++++++++++++++++++- src/mol-canvas3d/camera.ts | 19 ++++++---- src/mol-canvas3d/canvas3d.ts | 7 ++-- 5 files changed, 59 insertions(+), 12 deletions(-) diff --git a/src/examples/proteopedia-wrapper/changelog.md b/src/examples/proteopedia-wrapper/changelog.md index b9d8bd109..e8e8cb5a3 100644 --- a/src/examples/proteopedia-wrapper/changelog.md +++ b/src/examples/proteopedia-wrapper/changelog.md @@ -1,3 +1,7 @@ +== v3.3 == + +* Camera Clipping. + == v3.2 == * Fixed assembly loading. diff --git a/src/examples/proteopedia-wrapper/index.html b/src/examples/proteopedia-wrapper/index.html index 632496100..b73831739 100644 --- a/src/examples/proteopedia-wrapper/index.html +++ b/src/examples/proteopedia-wrapper/index.html @@ -130,7 +130,11 @@ addSeparator(); addHeader('Camera'); - addControl('Toggle Spin', () => PluginWrapper.toggleSpin()); + addControl('Reset Position', () => PluginWrapper.camera.resetPosition()); + addControl('Toggle Spin', () => PluginWrapper.camera.toggleSpin()); + // Same as "wheel icon" and Viewport options + addControl('Clip', () => PluginWrapper.viewport.setSettings({ clip: [33, 66] })); + addControl('Reset Clip', () => PluginWrapper.viewport.setSettings({ clip: [1, 100] })); addSeparator(); diff --git a/src/examples/proteopedia-wrapper/index.ts b/src/examples/proteopedia-wrapper/index.ts index 750503e5e..1aa4f7c2a 100644 --- a/src/examples/proteopedia-wrapper/index.ts +++ b/src/examples/proteopedia-wrapper/index.ts @@ -29,6 +29,7 @@ import { BuiltInSizeThemes } from '../../mol-theme/size'; import { ColorNames } from '../../mol-util/color/tables'; import { InitVolumeStreaming, CreateVolumeStreamingInfo } from '../../mol-plugin/behavior/dynamic/volume-streaming/transformers'; import { ParamDefinition } from '../../mol-util/param-definition'; +import { DefaultCanvas3DParams, Canvas3DProps } from '../../mol-canvas3d/canvas3d'; // import { Vec3 } from 'mol-math/linear-algebra'; // import { ParamDefinition } from 'mol-util/param-definition'; // import { Text } from 'mol-geo/geometry/text/text'; @@ -36,7 +37,7 @@ require('../../mol-plugin/skin/light.scss') class MolStarProteopediaWrapper { static VERSION_MAJOR = 3; - static VERSION_MINOR = 2; + static VERSION_MINOR = 3; private _ev = RxEventHelper.create(); @@ -241,6 +242,38 @@ class MolStarProteopediaWrapper { if (!spinning) PluginCommands.Camera.Reset.dispatch(this.plugin, { }); } + viewport = { + setSettings: (settings?: Canvas3DProps) => { + PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { + settings: settings || DefaultCanvas3DParams + }); + } + }; + + camera = { + toggleSpin: () => this.toggleSpin(), + resetPosition: () => PluginCommands.Camera.Reset.dispatch(this.plugin, { }), + // setClip: (options?: { distance?: number, near?: number, far?: number }) => { + // if (!options) { + // PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { + // settings: { + // cameraClipDistance: DefaultCanvas3DParams.cameraClipDistance, + // clip: DefaultCanvas3DParams.clip + // } + // }); + // return; + // } + + // options = options || { }; + // const props = this.plugin.canvas3d.props; + // const clipNear = typeof options.near === 'undefined' ? props.clip[0] : options.near; + // const clipFar = typeof options.far === 'undefined' ? props.clip[1] : options.far; + // PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { + // settings: { cameraClipDistance: options.distance, clip: [clipNear, clipFar] } + // }); + // } + } + animate = { modelIndex: { maxFPS: 8, diff --git a/src/mol-canvas3d/camera.ts b/src/mol-canvas3d/camera.ts index 21c300e59..5975c83ed 100644 --- a/src/mol-canvas3d/camera.ts +++ b/src/mol-canvas3d/camera.ts @@ -90,25 +90,30 @@ class Camera implements Object3D { return ret; } - getFocus(target: Vec3, radius: number): Partial<Camera.Snapshot> { + getFocus(target: Vec3, radius: number, dir?: Vec3): Partial<Camera.Snapshot> { const fov = this.state.fov const { width, height } = this.viewport const aspect = width / height const aspectFactor = (height < width ? 1 : aspect) const currentDistance = Vec3.distance(this.state.position, target) const targetDistance = Math.abs((radius / aspectFactor) / Math.sin(fov / 2)) + const deltaDistance = Math.abs(currentDistance - targetDistance) - Vec3.sub(this.deltaDirection, this.state.position, target) - Vec3.setMagnitude(this.deltaDirection, this.state.direction, deltaDistance) - if (currentDistance < targetDistance) Vec3.negate(this.deltaDirection, this.deltaDirection) - Vec3.add(this.newPosition, this.state.position, this.deltaDirection) + if (dir) { + Vec3.setMagnitude(this.deltaDirection, dir, targetDistance) + Vec3.add(this.newPosition, target, this.deltaDirection) + } else { + Vec3.setMagnitude(this.deltaDirection, this.state.direction, deltaDistance) + if (currentDistance < targetDistance) Vec3.negate(this.deltaDirection, this.deltaDirection) + Vec3.add(this.newPosition, this.state.position, this.deltaDirection) + } return { target, position: Vec3.clone(this.newPosition) }; } - focus(target: Vec3, radius: number) { - this.setState(this.getFocus(target, radius)); + focus(target: Vec3, radius: number, dir?: Vec3) { + this.setState(this.getFocus(target, radius, dir)); } // lookAt(target: Vec3) { diff --git a/src/mol-canvas3d/canvas3d.ts b/src/mol-canvas3d/canvas3d.ts index d34f8a656..ac6e086b5 100644 --- a/src/mol-canvas3d/canvas3d.ts +++ b/src/mol-canvas3d/canvas3d.ts @@ -46,6 +46,7 @@ export const Canvas3DParams = { trackball: PD.Group(TrackballControlsParams), debug: PD.Group(DebugHelperParams) } +export const DefaultCanvas3DParams = PD.getDefaultValues(Canvas3DParams); export type Canvas3DProps = PD.Values<typeof Canvas3DParams> export { Canvas3D } @@ -103,7 +104,7 @@ namespace Canvas3D { } export function create(gl: GLRenderingContext, input: InputObserver, props: Partial<Canvas3DProps> = {}): Canvas3D { - const p = { ...PD.getDefaultValues(Canvas3DParams), ...props } + const p = { ...DefaultCanvas3DParams, ...props } const reprRenderObjects = new Map<Representation.Any, Set<GraphicsRenderObject>>() const reprUpdatedSubscriptions = new Map<Representation.Any, Subscription>() @@ -333,8 +334,8 @@ namespace Canvas3D { getLoci, handleResize, - resetCamera: () => { - camera.focus(scene.boundingSphere.center, scene.boundingSphere.radius) + resetCamera: (dir?: Vec3) => { + camera.focus(scene.boundingSphere.center, scene.boundingSphere.radius, dir); requestDraw(true); }, camera, -- GitLab