diff --git a/src/mol-gl/shader/chunks/common-frag-params.glsl.ts b/src/mol-gl/shader/chunks/common-frag-params.glsl.ts index 290312d1c8fe74d6b57c6955a8123dce68b0a54e..6ee029edb1a3bcfda5866b7be472485185404ba4 100644 --- a/src/mol-gl/shader/chunks/common-frag-params.glsl.ts +++ b/src/mol-gl/shader/chunks/common-frag-params.glsl.ts @@ -5,7 +5,11 @@ uniform int uGroupCount; uniform vec3 uHighlightColor; uniform vec3 uSelectColor; -varying float vMarker; +#if __VERSION__ != 300 + varying float vMarker; +#else + flat in float vMarker; +#endif varying vec3 vViewPosition; diff --git a/src/mol-gl/shader/chunks/common-vert-params.glsl.ts b/src/mol-gl/shader/chunks/common-vert-params.glsl.ts index da34156ae43c9d24f54bbfa3be2c6d9a7207a8cc..6354dc37db2529911b413422bfce27e7b0d46881 100644 --- a/src/mol-gl/shader/chunks/common-vert-params.glsl.ts +++ b/src/mol-gl/shader/chunks/common-vert-params.glsl.ts @@ -8,7 +8,11 @@ uniform int uGroupCount; uniform vec2 uMarkerTexDim; uniform sampler2D tMarker; -varying float vMarker; +#if __VERSION__ != 300 + varying float vMarker; +#else + flat out float vMarker; +#endif varying vec3 vViewPosition; ` \ No newline at end of file