From e7606477c2769b243ab369cd3df86fcecb52544a Mon Sep 17 00:00:00 2001 From: Alexander Rose <alexander.rose@weirdbyte.de> Date: Wed, 2 Sep 2020 22:18:40 -0700 Subject: [PATCH] fix wrong texture3d_from_2d_linear shader chunk path --- src/mol-gl/shader-code.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mol-gl/shader-code.ts b/src/mol-gl/shader-code.ts index d1665548d..8ece5180f 100644 --- a/src/mol-gl/shader-code.ts +++ b/src/mol-gl/shader-code.ts @@ -55,7 +55,7 @@ import matrix_scale from './shader/chunks/matrix-scale.glsl'; import normal_frag_params from './shader/chunks/normal-frag-params.glsl'; import read_from_texture from './shader/chunks/read-from-texture.glsl'; import size_vert_params from './shader/chunks/size-vert-params.glsl'; -import texture3d_from_2d_linear from './shader/chunks/texture3d-from-2d-nearest.glsl'; +import texture3d_from_2d_linear from './shader/chunks/texture3d-from-2d-linear.glsl'; import texture3d_from_2d_nearest from './shader/chunks/texture3d-from-2d-nearest.glsl'; const ShaderChunks: { [k: string]: string } = { -- GitLab