ui.zig 21.19 KiB
// Ncurses wrappers and TUI helper functions.
const std = @import("std");
const main = @import("main.zig");
usingnamespace @import("util.zig");
pub const c = @cImport({
@cInclude("stdio.h");
@cInclude("string.h");
@cInclude("curses.h");
@cInclude("time.h");
@cDefine("_X_OPEN_SOURCE", "1");
@cInclude("wchar.h");
@cInclude("locale.h");
});
pub var inited: bool = false;
pub var rows: u32 = undefined;
pub var cols: u32 = undefined;
pub fn die(comptime fmt: []const u8, args: anytype) noreturn {
deinit();
_ = std.io.getStdErr().writer().print(fmt, args) catch {};
std.process.exit(1);
}
pub fn quit() noreturn {
deinit();
std.process.exit(0);
}
// Should be called when malloc fails. Will show a message to the user, wait
// for a second and return to give it another try.
// Glitch: this function may be called while we're in the process of drawing
// the ncurses window, in which case the deinit/reinit will cause the already
// drawn part to be discarded. A redraw will fix that, but that tends to only
// happen after user input.
// Also, init() and other ncurses-related functions may have hidden allocation,
// no clue if ncurses will consistently report OOM, but we're not handling that
// right now.
pub fn oom() void {
const haveui = inited;
deinit();
_ = std.io.getStdErr().writer().writeAll("\x1b7\x1b[JOut of memory, trying again in 1 second. Hit Ctrl-C to abort.\x1b8") catch {};
std.time.sleep(std.time.ns_per_s);
if (haveui)
init();
}
// Lazy strerror() for Zig file I/O, not complete.
// (Would be nicer if Zig just exposed errno so I could call strerror() directly)
pub fn errorString(e: anyerror) [:0]const u8 {
return switch (e) {
error.AccessDenied => "Access denied",
error.DiskQuota => "Disk quota exceeded",
error.FileNotFound => "No such file or directory",
error.FileSystem => "I/O error", // This one is shit, Zig uses this for both EIO and ELOOP in execve().
error.FileTooBig => "File too big",
error.FileBusy => "File is busy",
error.InputOutput => "I/O error",
error.InvalidExe => "Invalid executable",
error.IsDir => "Is a directory",
error.NameTooLong => "Filename too long",
error.NoSpaceLeft => "No space left on device",
error.NotDir => "Not a directory",
error.OutOfMemory, error.SystemResources => "Out of memory",
error.ProcessFdQuotaExceeded => "Process file descriptor limit exceeded",
error.SymlinkLoop => "Symlink loop",
error.SystemFdQuotaExceeded => "System file descriptor limit exceeded",
else => "Unknown error", // rather useless :(
// ^ TODO: remove that one and accept only a restricted error set for
// compile-time exhaustiveness checks.
};
}
var to_utf8_buf = std.ArrayList(u8).init(main.allocator);
fn toUtf8BadChar(ch: u8) bool {
return switch (ch) {
0...0x1F, 0x7F => true,
else => false
};
}
// Utility function to convert a string to valid (mostly) printable UTF-8.
// Invalid codepoints will be encoded as '\x##' strings.
// Returns the given string if it's already valid, otherwise points to an
// internal buffer that will be invalidated on the next call.
// (Doesn't check for non-printable Unicode characters)
// (This program assumes that the console locale is UTF-8, but file names may not be)
pub fn toUtf8(in: [:0]const u8) [:0]const u8 {
const hasBadChar = blk: {
for (in) |ch| if (toUtf8BadChar(ch)) break :blk true;
break :blk false;
};
if (!hasBadChar and std.unicode.utf8ValidateSlice(in)) return in;
var i: usize = 0;
to_utf8_buf.shrinkRetainingCapacity(0);
while (i < in.len) {
if (std.unicode.utf8ByteSequenceLength(in[i])) |cp_len| {
if (!toUtf8BadChar(in[i]) and i + cp_len <= in.len) {
if (std.unicode.utf8Decode(in[i .. i + cp_len])) |_| {
to_utf8_buf.appendSlice(in[i .. i + cp_len]) catch unreachable;
i += cp_len;
continue;
} else |_| {}
}
} else |_| {}
to_utf8_buf.writer().print("\\x{X:0>2}", .{in[i]}) catch unreachable;
i += 1;
}
return arrayListBufZ(&to_utf8_buf);
}
var shorten_buf = std.ArrayList(u8).init(main.allocator);
// Shorten the given string to fit in the given number of columns.
// If the string is too long, only the prefix and suffix will be printed, with '...' in between.
// Input is assumed to be valid UTF-8.
// Return value points to the input string or to an internal buffer that is
// invalidated on a subsequent call.
pub fn shorten(in: [:0]const u8, max_width: u32) [:0] const u8 {
if (max_width < 4) return "...";
var total_width: u32 = 0;
var prefix_width: u32 = 0;
var prefix_end: u32 = 0;
var it = std.unicode.Utf8View.initUnchecked(in).iterator();
while (it.nextCodepoint()) |cp| {
// XXX: libc assumption: wchar_t is a Unicode point. True for most modern libcs?
// (The "proper" way is to use mbtowc(), but I'd rather port the musl wcwidth implementation to Zig so that I *know* it'll be Unicode.
// On the other hand, ncurses also use wcwidth() so that would cause duplicated code. Ugh)
const cp_width_ = c.wcwidth(cp);
const cp_width = @intCast(u32, if (cp_width_ < 0) 1 else cp_width_);
const cp_len = std.unicode.utf8CodepointSequenceLength(cp) catch unreachable;
total_width += cp_width;
if (prefix_width + cp_width <= @divFloor(max_width-1, 2)-1) {
prefix_width += cp_width;
prefix_end += cp_len;
continue;
}
}
if (total_width <= max_width) return in;
shorten_buf.shrinkRetainingCapacity(0);
shorten_buf.appendSlice(in[0..prefix_end]) catch unreachable;
shorten_buf.appendSlice("...") catch unreachable;
var start_width: u32 = prefix_width;
var start_len: u32 = prefix_end;
it = std.unicode.Utf8View.initUnchecked(in[prefix_end..]).iterator();
while (it.nextCodepoint()) |cp| {
const cp_width_ = c.wcwidth(cp);
const cp_width = @intCast(u32, if (cp_width_ < 0) 1 else cp_width_);
const cp_len = std.unicode.utf8CodepointSequenceLength(cp) catch unreachable;
start_width += cp_width;
start_len += cp_len;
if (total_width - start_width <= max_width - prefix_width - 3) {
shorten_buf.appendSlice(in[start_len..]) catch unreachable;
break;
}
}
return arrayListBufZ(&shorten_buf);
}
fn shortenTest(in: [:0]const u8, max_width: u32, out: [:0]const u8) !void {
try std.testing.expectEqualStrings(out, shorten(in, max_width));
}
test "shorten" {
_ = c.setlocale(c.LC_ALL, ""); // libc wcwidth() may not recognize Unicode without this
const t = shortenTest;
try t("abcde", 3, "...");
try t("abcde", 5, "abcde");
try t("abcde", 4, "...e");
try t("abcdefgh", 6, "a...gh");
try t("abcdefgh", 7, "ab...gh");
try t("ABCDEFGH", 16, "ABCDEFGH");
try t("ABCDEFGH", 7, "A...H");
try t("ABCDEFGH", 8, "A...H");
try t("ABCDEFGH", 9, "A...GH");
try t("AaBCDEFGH", 8, "A...H"); // could optimize this, but w/e
try t("ABCDEFGaH", 8, "A...aH");
try t("ABCDEFGH", 15, "ABC...FGH");
}
// ncurses_refs.c
extern fn ncdu_acs_ulcorner() c.chtype;
extern fn ncdu_acs_llcorner() c.chtype;
extern fn ncdu_acs_urcorner() c.chtype;
extern fn ncdu_acs_lrcorner() c.chtype;
extern fn ncdu_acs_hline() c.chtype;
extern fn ncdu_acs_vline() c.chtype;
extern fn ncdu_init_pair(idx: c_short, fg: c_short, bg: c_short) void;
const StyleAttr = struct { fg: i16, bg: i16, attr: u32 };
const StyleDef = struct {
name: []const u8,
off: StyleAttr,
dark: StyleAttr,
fn style(self: *const @This()) StyleAttr {
return switch (main.config.ui_color) {
.off => self.off,
.dark => self.dark,
};
}
};
const styles = [_]StyleDef{
.{ .name = "default",
.off = .{ .fg = -1, .bg = -1, .attr = 0 },
.dark = .{ .fg = -1, .bg = -1, .attr = 0 } },
.{ .name = "bold",
.off = .{ .fg = -1, .bg = -1, .attr = c.A_BOLD },
.dark = .{ .fg = -1, .bg = -1, .attr = c.A_BOLD } },
.{ .name = "bold_hd",
.off = .{ .fg = -1, .bg = -1, .attr = c.A_BOLD|c.A_REVERSE },
.dark = .{ .fg = c.COLOR_BLACK, .bg = c.COLOR_CYAN, .attr = c.A_BOLD } },
.{ .name = "box_title",
.off = .{ .fg = -1, .bg = -1, .attr = c.A_BOLD },
.dark = .{ .fg = c.COLOR_BLUE, .bg = -1, .attr = c.A_BOLD } },
.{ .name = "hd", // header + footer
.off = .{ .fg = -1, .bg = -1, .attr = c.A_REVERSE },
.dark = .{ .fg = c.COLOR_BLACK, .bg = c.COLOR_CYAN, .attr = 0 } },
.{ .name = "sel",
.off = .{ .fg = -1, .bg = -1, .attr = c.A_REVERSE },
.dark = .{ .fg = c.COLOR_WHITE, .bg = c.COLOR_GREEN, .attr = c.A_BOLD } },
.{ .name = "num",
.off = .{ .fg = -1, .bg = -1, .attr = 0 },
.dark = .{ .fg = c.COLOR_YELLOW, .bg = -1, .attr = c.A_BOLD } },
.{ .name = "num_hd",
.off = .{ .fg = -1, .bg = -1, .attr = c.A_REVERSE },
.dark = .{ .fg = c.COLOR_YELLOW, .bg = c.COLOR_CYAN, .attr = c.A_BOLD } },
.{ .name = "num_sel",
.off = .{ .fg = -1, .bg = -1, .attr = c.A_REVERSE },
.dark = .{ .fg = c.COLOR_YELLOW, .bg = c.COLOR_GREEN, .attr = c.A_BOLD } },
.{ .name = "key",
.off = .{ .fg = -1, .bg = -1, .attr = c.A_BOLD },
.dark = .{ .fg = c.COLOR_YELLOW, .bg = -1, .attr = c.A_BOLD } },
.{ .name = "key_hd",
.off = .{ .fg = -1, .bg = -1, .attr = c.A_BOLD|c.A_REVERSE },
.dark = .{ .fg = c.COLOR_YELLOW, .bg = c.COLOR_CYAN, .attr = c.A_BOLD } },
.{ .name = "dir",
.off = .{ .fg = -1, .bg = -1, .attr = 0 },
.dark = .{ .fg = c.COLOR_BLUE, .bg = -1, .attr = c.A_BOLD } },
.{ .name = "dir_sel",
.off = .{ .fg = -1, .bg = -1, .attr = c.A_REVERSE },
.dark = .{ .fg = c.COLOR_BLUE, .bg = c.COLOR_GREEN, .attr = c.A_BOLD } },
.{ .name = "flag",
.off = .{ .fg = -1, .bg = -1, .attr = 0 },
.dark = .{ .fg = c.COLOR_RED, .bg = -1, .attr = 0 } },
.{ .name = "flag_sel",
.off = .{ .fg = -1, .bg = -1, .attr = c.A_REVERSE },
.dark = .{ .fg = c.COLOR_RED, .bg = c.COLOR_GREEN, .attr = 0 } },
.{ .name = "graph",
.off = .{ .fg = -1, .bg = -1, .attr = 0 },
.dark = .{ .fg = c.COLOR_MAGENTA, .bg = -1, .attr = 0 } },
.{ .name = "graph_sel",
.off = .{ .fg = -1, .bg = -1, .attr = c.A_REVERSE },
.dark = .{ .fg = c.COLOR_MAGENTA, .bg = c.COLOR_GREEN, .attr = 0 } },
};
pub const Style = lbl: {
var fields: [styles.len]std.builtin.TypeInfo.EnumField = undefined;
var decls = [_]std.builtin.TypeInfo.Declaration{};
inline for (styles) |s, i| {
fields[i] = .{
.name = s.name,
.value = i,
};
}
break :lbl @Type(.{
.Enum = .{
.layout = .Auto,
.tag_type = u8,
.fields = &fields,
.decls = &decls,
.is_exhaustive = true,
}
});
};
const ui = @This();
pub const Bg = enum {
default, hd, sel,
// Set the style to the selected bg combined with the given fg.
pub fn fg(self: @This(), s: Style) void {
ui.style(switch (self) {
.default => s,
.hd =>
switch (s) {
.default => Style.hd,
.key => Style.key_hd,
.num => Style.num_hd,
else => unreachable,
},
.sel =>
switch (s) {
.default => Style.sel,
.num => Style.num_sel,
.dir => Style.dir_sel,
.flag => Style.flag_sel,
.graph => Style.graph_sel,
else => unreachable,
}
});
}
};
fn updateSize() void {
// getmax[yx] macros are marked as "legacy", but Zig can't deal with the "proper" getmaxyx macro.
rows = @intCast(u32, c.getmaxy(c.stdscr));
cols = @intCast(u32, c.getmaxx(c.stdscr));
}
fn clearScr() void {
// Send a "clear from cursor to end of screen" instruction, to clear a
// potential line left behind from scanning in -1 mode.
_ = std.io.getStdErr().write("\x1b[J") catch {};
}
pub fn init() void {
if (inited) return;
clearScr();
if (main.config.nc_tty) {
var tty = c.fopen("/dev/tty", "r+");
if (tty == null) die("Error opening /dev/tty: {s}.\n", .{ c.strerror(std.c.getErrno(-1)) });
var term = c.newterm(null, tty, tty);
if (term == null) die("Error initializing ncurses.\n", .{});
_ = c.set_term(term);
} else {
if (c.initscr() == null) die("Error initializing ncurses.\n", .{});
}
updateSize();
_ = c.cbreak();
_ = c.noecho();
_ = c.curs_set(0);
_ = c.keypad(c.stdscr, true);
_ = c.start_color();
_ = c.use_default_colors();
for (styles) |s, i| _ = ncdu_init_pair(@intCast(i16, i+1), s.style().fg, s.style().bg);
inited = true;
}
pub fn deinit() void {
if (!inited) {
clearScr();
return;
}
_ = c.erase();
_ = c.refresh();
_ = c.endwin();
inited = false;
}
pub fn style(s: Style) void {
_ = c.attr_set(styles[@enumToInt(s)].style().attr, @enumToInt(s)+1, null);
}
pub fn move(y: u32, x: u32) void {
_ = c.move(@intCast(i32, y), @intCast(i32, x));
}
// Wraps to the next line if the text overflows, not sure how to disable that.
// (Well, addchstr() does that, but not entirely sure I want to go that way.
// Does that even work with UTF-8? Or do I really need to go wchar madness?)
pub fn addstr(s: [:0]const u8) void {
_ = c.addstr(s);
}
// Not to be used for strings that may end up >256 bytes.
pub fn addprint(comptime fmt: []const u8, args: anytype) void {
var buf: [256:0]u8 = undefined;
const s = std.fmt.bufPrintZ(&buf, fmt, args) catch unreachable;
addstr(s);
}
pub fn addch(ch: c.chtype) void {
_ = c.addch(ch);
}
// Format an integer to a human-readable size string.
// num() = "###.#"
// unit = " XB" or " XiB"
// Concatenated, these take 8 columns in SI mode or 9 otherwise.
pub const FmtSize = struct {
buf: [8:0]u8,
unit: [:0]const u8,
pub fn fmt(v: u64) @This() {
var r: @This() = undefined;
var f = @intToFloat(f32, v);
if (main.config.si) {
if(f < 1000.0) { r.unit = " B"; }
else if(f < 1e6) { r.unit = " KB"; f /= 1e3; }
else if(f < 1e9) { r.unit = " MB"; f /= 1e6; }
else if(f < 1e12) { r.unit = " GB"; f /= 1e9; }
else if(f < 1e15) { r.unit = " TB"; f /= 1e12; }
else if(f < 1e18) { r.unit = " PB"; f /= 1e15; }
else { r.unit = " EB"; f /= 1e18; }
}
else {
if(f < 1000.0) { r.unit = " B"; }
else if(f < 1023e3) { r.unit = " KiB"; f /= 1024.0; }
else if(f < 1023e6) { r.unit = " MiB"; f /= 1048576.0; }
else if(f < 1023e9) { r.unit = " GiB"; f /= 1073741824.0; }
else if(f < 1023e12) { r.unit = " TiB"; f /= 1099511627776.0; }
else if(f < 1023e15) { r.unit = " PiB"; f /= 1125899906842624.0; }
else { r.unit = " EiB"; f /= 1152921504606846976.0; }
}
_ = std.fmt.bufPrintZ(&r.buf, "{d:>5.1}", .{f}) catch unreachable;
return r;
}
pub fn num(self: *const @This()) [:0]const u8 {
return std.mem.spanZ(&self.buf);
}
};
// Print a formatted human-readable size string onto the given background.
pub fn addsize(bg: Bg, v: u64) void {
const r = FmtSize.fmt(v);
bg.fg(.num);
addstr(r.num());
bg.fg(.default);
addstr(r.unit);
}
// Print a full decimal number with thousand separators.
// Max: 18,446,744,073,709,551,615 -> 26 columns
// (Assuming thousands_sep takes a single column)
pub fn addnum(bg: Bg, v: u64) void {
var buf: [32]u8 = undefined;
const s = std.fmt.bufPrint(&buf, "{d}", .{v}) catch unreachable;
var f: [64:0]u8 = undefined;
var i: usize = 0;
for (s) |digit, n| {
if (n != 0 and (s.len - n) % 3 == 0) {
for (main.config.thousands_sep) |ch| {
f[i] = ch;
i += 1;
}
}
f[i] = digit;
i += 1;
}
f[i] = 0;
bg.fg(.num);
addstr(&f);
bg.fg(.default);
}
// Print a file mode, takes 10 columns
pub fn addmode(mode: u32) void {
addch(switch (mode & std.os.S_IFMT) {
std.os.S_IFDIR => 'd',
std.os.S_IFREG => '-',
std.os.S_IFLNK => 'l',
std.os.S_IFIFO => 'p',
std.os.S_IFSOCK => 's',
std.os.S_IFCHR => 'c',
std.os.S_IFBLK => 'b',
else => '?'
});
addch(if (mode & 0o400 > 0) 'r' else '-');
addch(if (mode & 0o200 > 0) 'w' else '-');
addch(if (mode & 0o4000 > 0) 's' else if (mode & 0o100 > 0) @as(u7, 'x') else '-');
addch(if (mode & 0o040 > 0) 'r' else '-');
addch(if (mode & 0o020 > 0) 'w' else '-');
addch(if (mode & 0o2000 > 0) 's' else if (mode & 0o010 > 0) @as(u7, 'x') else '-');
addch(if (mode & 0o004 > 0) 'r' else '-');
addch(if (mode & 0o002 > 0) 'w' else '-');
addch(if (mode & 0o1000 > 0) (if (std.os.S_ISDIR(mode)) @as(u7, 't') else 'T') else if (mode & 0o001 > 0) @as(u7, 'x') else '-');
}
// Print a timestamp, takes 25 columns
pub fn addts(bg: Bg, ts: u64) void {
const t = castClamp(c.time_t, ts);
var buf: [32:0]u8 = undefined;
const len = c.strftime(&buf, buf.len, "%Y-%m-%d %H:%M:%S %z", c.localtime(&t));
if (len > 0) {
bg.fg(.num);
ui.addstr(buf[0..len:0]);
} else {
bg.fg(.default);
ui.addstr(" invalid mtime");
}
}
pub fn hline(ch: c.chtype, len: u32) void {
_ = c.hline(ch, @intCast(i32, len));
}
// Draws a bordered box in the center of the screen.
pub const Box = struct {
start_row: u32,
start_col: u32,
const Self = @This();
pub fn create(height: u32, width: u32, title: [:0]const u8) Self {
const s = Self{
.start_row = saturateSub(rows>>1, height>>1),
.start_col = saturateSub(cols>>1, width>>1),
};
style(.default);
if (width < 6 or height < 3) return s;
const ulcorner = ncdu_acs_ulcorner();
const llcorner = ncdu_acs_llcorner();
const urcorner = ncdu_acs_urcorner();
const lrcorner = ncdu_acs_lrcorner();
const acs_hline = ncdu_acs_hline();
const acs_vline = ncdu_acs_vline();
var i: u32 = 0;
while (i < height) : (i += 1) {
s.move(i, 0);
addch(if (i == 0) ulcorner else if (i == height-1) llcorner else acs_hline);
hline(if (i == 0 or i == height-1) acs_vline else ' ', width-2);
s.move(i, width-1);
addch(if (i == 0) urcorner else if (i == height-1) lrcorner else acs_hline);
}
s.move(0, 3);
style(.box_title);
addch(' ');
addstr(title);
addch(' ');
style(.default);
return s;
}
pub fn tab(s: Self, col: u32, sel: bool, num: u3, label: [:0]const u8) void {
const bg: Bg = if (sel) .hd else .default;
s.move(0, col);
bg.fg(.key);
addch('0' + @as(u8, num));
bg.fg(.default);
addch(':');
addstr(label);
style(.default);
}
// Move the global cursor to the given coordinates inside the box.
pub fn move(s: Self, row: u32, col: u32) void {
ui.move(s.start_row + row, s.start_col + col);
}
};
// Returns 0 if no key was pressed in non-blocking mode.
// Returns -1 if it was KEY_RESIZE, requiring a redraw of the screen.
pub fn getch(block: bool) i32 {
_ = c.nodelay(c.stdscr, !block);
// getch() has a bad tendency to not set a sensible errno when it returns ERR.
// In non-blocking mode, we can only assume that ERR means "no input yet".
// In blocking mode, give it 100 tries with a 10ms delay in between,
// then just give up and die to avoid an infinite loop and unresponsive program.
var attempts: u8 = 0;
while (attempts < 100) : (attempts += 1) {
var ch = c.getch();
if (ch == c.KEY_RESIZE) {
updateSize();
return -1;
}
if (ch == c.ERR) {
if (!block) return 0;
std.os.nanosleep(0, 10*std.time.ns_per_ms);
continue;
}
return ch;
}
die("Error reading keyboard input, assuming TTY has been lost.\n(Potentially nonsensical error message: {s})\n",
.{ c.strerror(std.c.getErrno(-1)) });
}