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/**
* Copyright (c) 2019 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author David Sehnal <david.sehnal@gmail.com>
*/
import { PluginComponent } from 'mol-plugin/component';
import { PluginContext } from 'mol-plugin/context';
import { PluginStateAnimation } from './model';
import { ParamDefinition as PD } from 'mol-util/param-definition';
export { PluginAnimationManager }
// TODO: pause functionality (this needs to reset if the state tree changes)
// TODO: handle unregistered animations on state restore
// TODO: better API
class PluginAnimationManager extends PluginComponent<PluginAnimationManager.State> {
private map = new Map<string, PluginStateAnimation>();
private animations: PluginStateAnimation[] = [];
private _current: PluginAnimationManager.Current;
private _params?: PD.For<PluginAnimationManager.State['params']> = void 0;
readonly events = {
updated: this.ev()
};
get isEmpty() { return this.animations.length === 0; }
get current() { return this._current!; }
private triggerUpdate() {
this.events.updated.next();
}
getParams(): PD.Params {
if (!this._params) {
this._params = {
current: PD.Select(this.animations[0] && this.animations[0].name,
this.animations.map(a => [a.name, a.display.name] as [string, string]),
{ label: 'Animation' })
};
}
return this._params as any as PD.Params;
}
updateParams(newParams: Partial<PluginAnimationManager.State['params']>) {
this.updateState({ params: { ...this.state.params, ...newParams } });
const anim = this.map.get(this.state.params.current)!;
const params = anim.params(this.context) as PD.Params;
this._current = {
anim,
params,
paramValues: PD.getDefaultValues(params),
state: {},
startedTime: -1,
lastTime: 0
}
this.triggerUpdate();
}
updateCurrentParams(values: any) {
this._current.paramValues = { ...this._current.paramValues, ...values };
this.triggerUpdate();
}
register(animation: PluginStateAnimation) {
if (this.map.has(animation.name)) {
this.context.log.error(`Animation '${animation.name}' is already registered.`);
return;
}
this._params = void 0;
this.map.set(animation.name, animation);
this.animations.push(animation);
if (this.animations.length === 1) {
this.updateParams({ current: animation.name });
} else {
this.triggerUpdate();
}
}
play<P>(animation: PluginStateAnimation<P>, params: P) {
this.stop();
if (!this.map.has(animation.name)) {
this.register(animation);
}
this.updateParams({ current: animation.name });
this.start();
}
if (!this.context.behaviors.state.isAnimating.value) {
this.context.behaviors.state.isAnimating.next(true);
}
const anim = this._current.anim;
if (anim.setup) {
await anim.setup(this._current.paramValues, this.context);
}
this._current.lastTime = 0;
this._current.startedTime = -1;
this._current.state = this._current.anim.initialState(anim, this.context);
if (typeof this._frame !== 'undefined') cancelAnimationFrame(this._frame);
if (this.state.animationState !== 'stopped') {
const anim = this._current.anim;
if (anim.teardown) {
await anim.teardown(this._current.paramValues, this.context);
}
this.updateState({ animationState: 'stopped' });
this.triggerUpdate();
}
if (this.context.behaviors.state.isAnimating.value) {
this.context.behaviors.state.isAnimating.next(false);
}
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committed
get isAnimating() {
return this.state.animationState === 'playing';
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}
private _frame: number | undefined = void 0;
private animate = async (t: number) => {
if (this._current.startedTime < 0) this._current.startedTime = t;
const newState = await this._current.anim.apply(
this._current.state,
{ lastApplied: this._current.lastTime, current: t - this._current.startedTime },
{ params: this._current.paramValues, plugin: this.context });
if (newState.kind === 'finished') {
this.stop();
} else if (newState.kind === 'next') {
this._current.state = newState.state;
this._current.lastTime = t - this._current.startedTime;
if (this.state.animationState === 'playing') this._frame = requestAnimationFrame(this.animate);
if (this.state.animationState === 'playing') this._frame = requestAnimationFrame(this.animate);
getSnapshot(): PluginAnimationManager.Snapshot {
if (!this.current) return { state: this.state };
current: {
paramValues: this._current.paramValues,
state: this._current.anim.stateSerialization ? this._current.anim.stateSerialization.toJSON(this._current.state) : this._current.state
}
};
}
setSnapshot(snapshot: PluginAnimationManager.Snapshot) {
this.updateState({ animationState: snapshot.state.animationState });
this.updateParams(snapshot.state.params);
if (snapshot.current) {
this.current.paramValues = snapshot.current.paramValues;
this.current.state = this._current.anim.stateSerialization
? this._current.anim.stateSerialization.fromJSON(snapshot.current.state)
: snapshot.current.state;
this.triggerUpdate();
if (this.state.animationState === 'playing') this.resume();
}
}
private resume() {
this._current.lastTime = 0;
this._current.startedTime = -1;
requestAnimationFrame(this.animate);
}
constructor(private context: PluginContext) {
super({ params: { current: '' }, animationState: 'stopped' });
}
}
namespace PluginAnimationManager {
export interface Current {
anim: PluginStateAnimation
params: PD.Params,
paramValues: any,
state: any,
startedTime: number,
lastTime: number
}
export interface State {
params: { current: string },
animationState: 'stopped' | 'playing'
}
export interface Snapshot {
state: State,
current?: {
paramValues: any,
state: any
}
}