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Alexander Rose authoredAlexander Rose authored
gaussian-density-point.ts 2.95 KiB
/**
* Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author Alexander Rose <alexander.rose@weirdbyte.de>
*/
import { Unit, Structure } from 'mol-model/structure';
import { RuntimeContext } from 'mol-task'
import { UnitsVisual, VisualUpdateState } from '..';
import { StructureElementIterator } from './util/element';
import { EmptyLoci } from 'mol-model/loci';
import { Vec3 } from 'mol-math/linear-algebra';
import { UnitsPointsVisual, DefaultUnitsPointsProps } from '../units-visual';
import { computeGaussianDensity, DefaultGaussianDensityProps } from './util/gaussian';
import { Points } from '../../../geometry/points/points';
import { PointsBuilder } from '../../../geometry/points/points-builder';
import { SizeThemeProps } from 'mol-view/theme/size';
export const DefaultGaussianDensityPointProps = {
...DefaultUnitsPointsProps,
...DefaultGaussianDensityProps,
sizeTheme: { name: 'uniform', value: 1 } as SizeThemeProps,
pointSizeAttenuation: false,
}
export type GaussianDensityPointProps = typeof DefaultGaussianDensityPointProps
export async function createGaussianDensityPoint(ctx: RuntimeContext, unit: Unit, structure: Structure, props: GaussianDensityPointProps, points?: Points) {
const { transform, field: { space, data } } = await computeGaussianDensity(unit, structure, props).runAsChild(ctx)
const { dimensions, get } = space
const [ xn, yn, zn ] = dimensions
const n = xn * yn * zn * 3
const builder = PointsBuilder.create(n, n / 10, points)
const p = Vec3.zero()
let i = 0
for (let x = 0; x < xn; ++x) {
for (let y = 0; y < yn; ++y) {
for (let z = 0; z < zn; ++z) {
if (get(data, x, y, z) > 0.001) {
Vec3.set(p, x, y, z)
Vec3.transformMat4(p, p, transform)
builder.add(p[0], p[1], p[2], i)
}
if (i % 100000 === 0 && ctx.shouldUpdate) {
await ctx.update({ message: 'Creating density points', current: i, max: n });
}
++i
}
}
}
return builder.getPoints()
}
export function GaussianDensityPointVisual(): UnitsVisual<GaussianDensityPointProps> {
return UnitsPointsVisual<GaussianDensityPointProps>({
defaultProps: DefaultGaussianDensityPointProps,
createPoints: createGaussianDensityPoint,
createLocationIterator: StructureElementIterator.fromGroup,
getLoci: () => EmptyLoci,
mark: () => false,
setUpdateState: (state: VisualUpdateState, newProps: GaussianDensityPointProps, currentProps: GaussianDensityPointProps) => {
if (newProps.resolutionFactor !== currentProps.resolutionFactor) state.createGeometry = true
if (newProps.radiusOffset !== currentProps.radiusOffset) state.createGeometry = true
if (newProps.smoothness !== currentProps.smoothness) state.createGeometry = true
}
})
}