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lines-builder.ts 3.79 KiB
/**
 * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
 *
 * @author Alexander Rose <alexander.rose@weirdbyte.de>
 */

import { ValueCell } from 'mol-util/value-cell'
import { ChunkedArray } from 'mol-data/util';
import { Lines } from './lines';
import { Mat4, Vec3 } from 'mol-math/linear-algebra';
import { Cage } from 'mol-geo/primitive/cage';

export interface LinesBuilder {
    add(startX: number, startY: number, startZ: number, endX: number, endY: number, endZ: number, group: number): void
    addCage(t: Mat4, cage: Cage, group: number): void
    getLines(): Lines
}

const tmpA = Vec3.zero()
const tmpB = Vec3.zero()

export namespace LinesBuilder {
    export function create(initialCount = 2048, chunkSize = 1024, lines?: Lines): LinesBuilder {
        const mappings = ChunkedArray.create(Float32Array, 2, chunkSize, lines ? lines.mappingBuffer.ref.value : initialCount);
        const groups = ChunkedArray.create(Float32Array, 1, chunkSize, lines ? lines.groupBuffer.ref.value : initialCount);
        const indices = ChunkedArray.create(Uint32Array, 3, chunkSize * 3, lines ? lines.indexBuffer.ref.value : initialCount * 3);
        const starts = ChunkedArray.create(Float32Array, 3, chunkSize, lines ? lines.startBuffer.ref.value : initialCount);
        const ends = ChunkedArray.create(Float32Array, 3, chunkSize, lines ? lines.endBuffer.ref.value : initialCount);

        const add = (startX: number, startY: number, startZ: number, endX: number, endY: number, endZ: number, group: number) => {
            const offset = mappings.elementCount
            for (let i = 0; i < 4; ++i) {
                ChunkedArray.add3(starts, startX, startY, startZ);
                ChunkedArray.add3(ends, endX, endY, endZ);
                ChunkedArray.add(groups, group);
            }
            ChunkedArray.add2(mappings, -1, 1);
            ChunkedArray.add2(mappings, -1, -1);
            ChunkedArray.add2(mappings, 1, 1);
            ChunkedArray.add2(mappings, 1, -1);
            ChunkedArray.add3(indices, offset, offset + 1, offset + 2);
            ChunkedArray.add3(indices, offset + 1, offset + 3, offset + 2);
        }

        return {
            add,
            addCage: (t: Mat4, cage: Cage, group: number) => {
                const { vertices, edges } = cage
                for (let i = 0, il = edges.length; i < il; i += 2) {
                    Vec3.fromArray(tmpA, vertices, edges[i] * 3)
                    Vec3.fromArray(tmpB, vertices, edges[i + 1] * 3)
                    Vec3.transformMat4(tmpA, tmpA, t)
                    Vec3.transformMat4(tmpB, tmpB, t)
                    add(tmpA[0], tmpA[1], tmpA[2], tmpB[0], tmpB[1], tmpB[2], group)
                }
            },
            getLines: () => {
                const mb = ChunkedArray.compact(mappings, true) as Float32Array
                const ib = ChunkedArray.compact(indices, true) as Uint32Array
                const gb = ChunkedArray.compact(groups, true) as Float32Array
                const sb = ChunkedArray.compact(starts, true) as Float32Array
                const eb = ChunkedArray.compact(ends, true) as Float32Array
                return {
                    kind: 'lines',
                    lineCount: indices.elementCount / 2,
                    mappingBuffer: lines ? ValueCell.update(lines.mappingBuffer, mb) : ValueCell.create(mb),
                    indexBuffer: lines ? ValueCell.update(lines.indexBuffer, ib) : ValueCell.create(ib),
                    groupBuffer: lines ? ValueCell.update(lines.groupBuffer, gb) : ValueCell.create(gb),
                    startBuffer: lines ? ValueCell.update(lines.startBuffer, sb) : ValueCell.create(sb),
                    endBuffer: lines ? ValueCell.update(lines.endBuffer, eb) : ValueCell.create(eb),
                }
            }
        }
    }
}