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Alexander Rose authoredAlexander Rose authored
lines-builder.ts 3.79 KiB
/**
* Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author Alexander Rose <alexander.rose@weirdbyte.de>
*/
import { ValueCell } from 'mol-util/value-cell'
import { ChunkedArray } from 'mol-data/util';
import { Lines } from './lines';
import { Mat4, Vec3 } from 'mol-math/linear-algebra';
import { Cage } from 'mol-geo/primitive/cage';
export interface LinesBuilder {
add(startX: number, startY: number, startZ: number, endX: number, endY: number, endZ: number, group: number): void
addCage(t: Mat4, cage: Cage, group: number): void
getLines(): Lines
}
const tmpA = Vec3.zero()
const tmpB = Vec3.zero()
export namespace LinesBuilder {
export function create(initialCount = 2048, chunkSize = 1024, lines?: Lines): LinesBuilder {
const mappings = ChunkedArray.create(Float32Array, 2, chunkSize, lines ? lines.mappingBuffer.ref.value : initialCount);
const groups = ChunkedArray.create(Float32Array, 1, chunkSize, lines ? lines.groupBuffer.ref.value : initialCount);
const indices = ChunkedArray.create(Uint32Array, 3, chunkSize * 3, lines ? lines.indexBuffer.ref.value : initialCount * 3);
const starts = ChunkedArray.create(Float32Array, 3, chunkSize, lines ? lines.startBuffer.ref.value : initialCount);
const ends = ChunkedArray.create(Float32Array, 3, chunkSize, lines ? lines.endBuffer.ref.value : initialCount);
const add = (startX: number, startY: number, startZ: number, endX: number, endY: number, endZ: number, group: number) => {
const offset = mappings.elementCount
for (let i = 0; i < 4; ++i) {
ChunkedArray.add3(starts, startX, startY, startZ);
ChunkedArray.add3(ends, endX, endY, endZ);
ChunkedArray.add(groups, group);
}
ChunkedArray.add2(mappings, -1, 1);
ChunkedArray.add2(mappings, -1, -1);
ChunkedArray.add2(mappings, 1, 1);
ChunkedArray.add2(mappings, 1, -1);
ChunkedArray.add3(indices, offset, offset + 1, offset + 2);
ChunkedArray.add3(indices, offset + 1, offset + 3, offset + 2);
}
return {
add,
addCage: (t: Mat4, cage: Cage, group: number) => {
const { vertices, edges } = cage
for (let i = 0, il = edges.length; i < il; i += 2) {
Vec3.fromArray(tmpA, vertices, edges[i] * 3)
Vec3.fromArray(tmpB, vertices, edges[i + 1] * 3)
Vec3.transformMat4(tmpA, tmpA, t)
Vec3.transformMat4(tmpB, tmpB, t)
add(tmpA[0], tmpA[1], tmpA[2], tmpB[0], tmpB[1], tmpB[2], group)
}
},
getLines: () => {
const mb = ChunkedArray.compact(mappings, true) as Float32Array
const ib = ChunkedArray.compact(indices, true) as Uint32Array
const gb = ChunkedArray.compact(groups, true) as Float32Array
const sb = ChunkedArray.compact(starts, true) as Float32Array
const eb = ChunkedArray.compact(ends, true) as Float32Array
return {
kind: 'lines',
lineCount: indices.elementCount / 2,
mappingBuffer: lines ? ValueCell.update(lines.mappingBuffer, mb) : ValueCell.create(mb),
indexBuffer: lines ? ValueCell.update(lines.indexBuffer, ib) : ValueCell.create(ib),
groupBuffer: lines ? ValueCell.update(lines.groupBuffer, gb) : ValueCell.create(gb),
startBuffer: lines ? ValueCell.update(lines.startBuffer, sb) : ValueCell.create(sb),
endBuffer: lines ? ValueCell.update(lines.endBuffer, eb) : ValueCell.create(eb),
}
}
}
}
}