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structure.ts
structure.ts 19.13 KiB
/**
* Copyright (c) 2017-2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author David Sehnal <david.sehnal@gmail.com>
* @author Alexander Rose <alexander.rose@weirdbyte.de>
*/
import { IntMap, SortedArray, Iterator, Segmentation } from 'mol-data/int'
import { UniqueArray } from 'mol-data/generic'
import { SymmetryOperator } from 'mol-math/geometry/symmetry-operator'
import { Model, ElementIndex } from '../model'
import { sort, arraySwap, hash1, sortArray, hashString, hashFnv32a } from 'mol-data/util';
import StructureElement from './element'
import Unit from './unit'
import { StructureLookup3D } from './util/lookup3d';
import { CoarseElements } from '../model/properties/coarse';
import { StructureSubsetBuilder } from './util/subset-builder';
import { InterUnitBonds, computeInterUnitBonds } from './unit/links';
import { PairRestraints, CrossLinkRestraint, extractCrossLinkRestraints } from './unit/pair-restraints';
import StructureSymmetry from './symmetry';
import StructureProperties from './properties';
import { ResidueIndex, ChainIndex, EntityIndex } from '../model/indexing';
import { Carbohydrates } from './carbohydrates/data';
import { computeCarbohydrates } from './carbohydrates/compute';
import { Vec3, Mat4 } from 'mol-math/linear-algebra';
import { idFactory } from 'mol-util/id-factory';
import { GridLookup3D } from 'mol-math/geometry';
import { UUID } from 'mol-util';
class Structure {
/** Maps unit.id to unit */
readonly unitMap: IntMap<Unit>;
/** Array of all units in the structure, sorted by unit.id */
readonly units: ReadonlyArray<Unit>;
private _props: {
lookup3d?: StructureLookup3D,
links?: InterUnitBonds,
crossLinkRestraints?: PairRestraints<CrossLinkRestraint>,
unitSymmetryGroups?: ReadonlyArray<Unit.SymmetryGroup>,
carbohydrates?: Carbohydrates,
models?: ReadonlyArray<Model>,
model?: Model,
uniqueResidueNames?: Set<string>,
entityIndices?: ReadonlyArray<EntityIndex>,
uniqueAtomicResidueIndices?: ReadonlyMap<UUID, ReadonlyArray<ResidueIndex>>,
hashCode: number,
/** Hash based on all unit.id values in the structure, reflecting the units transformation */
transformHash: number,
elementCount: number,
polymerResidueCount: number,
} = { hashCode: -1, transformHash: -1, elementCount: 0, polymerResidueCount: 0 };
subsetBuilder(isSorted: boolean) {
return new StructureSubsetBuilder(this, isSorted);
}
/** Count of all elements in the structure, i.e. the sum of the elements in the units */
get elementCount() {
return this._props.elementCount;
}
/** Count of all polymer residues in the structure */
get polymerResidueCount() {
return this._props.polymerResidueCount;
}
/** Coarse structure, defined as Containing less than twice as many elements as polymer residues */
get isCoarse() {
const ec = this.elementCount
const prc = this.polymerResidueCount
return prc && ec ? ec / prc < 2 : false
}
get isEmpty() {
return this.units.length === 0;
}
get hashCode() {
if (this._props.hashCode !== -1) return this._props.hashCode;
return this.computeHash();
}
get transformHash() {
if (this._props.transformHash !== -1) return this._props.transformHash;
this._props.transformHash = hashFnv32a(this.units.map(u => u.id))
return this._props.transformHash;
}
private computeHash() {
let hash = 23;
for (let i = 0, _i = this.units.length; i < _i; i++) {
const u = this.units[i];
hash = (31 * hash + u.id) | 0;
hash = (31 * hash + SortedArray.hashCode(u.elements)) | 0;
}
hash = (31 * hash + this.elementCount) | 0;
hash = hash1(hash);
if (hash === -1) hash = 0;
this._props.hashCode = hash;
return hash;
}
/** Returns a new element location iterator */
elementLocations(): Iterator<StructureElement> {
return new Structure.ElementLocationIterator(this);
}
get boundary() {
return this.lookup3d.boundary;
}
get lookup3d() {
if (this._props.lookup3d) return this._props.lookup3d;
this._props.lookup3d = new StructureLookup3D(this);
return this._props.lookup3d;
}
get links() {
if (this._props.links) return this._props.links;
this._props.links = computeInterUnitBonds(this);
return this._props.links;
}
get crossLinkRestraints() {
if (this._props.crossLinkRestraints) return this._props.crossLinkRestraints;
this._props.crossLinkRestraints = extractCrossLinkRestraints(this);
return this._props.crossLinkRestraints;
}
get unitSymmetryGroups(): ReadonlyArray<Unit.SymmetryGroup> {
if (this._props.unitSymmetryGroups) return this._props.unitSymmetryGroups;
this._props.unitSymmetryGroups = StructureSymmetry.computeTransformGroups(this);
return this._props.unitSymmetryGroups;
}
get carbohydrates(): Carbohydrates {
if (this._props.carbohydrates) return this._props.carbohydrates;
this._props.carbohydrates = computeCarbohydrates(this);
return this._props.carbohydrates;
}
get models(): ReadonlyArray<Model> {
if (this._props.models) return this._props.models;
this._props.models = getModels(this);
return this._props.models;
}
get uniqueResidueNames() {
return this._props.uniqueResidueNames
|| (this._props.uniqueResidueNames = getUniqueResidueNames(this));
}
get entityIndices() {
return this._props.entityIndices || (this._props.entityIndices = getEntityIndices(this));
}
get uniqueAtomicResidueIndices() {
return this._props.uniqueAtomicResidueIndices
|| (this._props.uniqueAtomicResidueIndices = getUniqueAtomicResidueIndices(this));
}
/** If the structure is based on a single model, return it. Otherwise throw an exception. */
get model(): Model {
if (this._props.model) return this._props.model;
const models = this.models;
if (models.length > 1) throw new Error('The structre is based on multiple models.');
this._props.model = models[0];
return this._props.model;
}
hasElement(e: StructureElement) {
if (!this.unitMap.has(e.unit.id)) return false;
return SortedArray.has(this.unitMap.get(e.unit.id).elements, e.element);
}
constructor(units: ArrayLike<Unit>) {
const map = IntMap.Mutable<Unit>();
let elementCount = 0;
let polymerResidueCount = 0;
let isSorted = true;
let lastId = units.length > 0 ? units[0].id : 0;
for (let i = 0, _i = units.length; i < _i; i++) {
const u = units[i];
map.set(u.id, u);
elementCount += u.elements.length;
polymerResidueCount += u.polymerElements.length;
if (u.id < lastId) isSorted = false;
lastId = u.id;
}
if (!isSorted) sort(units, 0, units.length, cmpUnits, arraySwap)
this.unitMap = map;
this.units = units as ReadonlyArray<Unit>;
this._props.elementCount = elementCount;
this._props.polymerResidueCount = polymerResidueCount;
}
}
function cmpUnits(units: ArrayLike<Unit>, i: number, j: number) { return units[i].id - units[j].id; }
function getModels(s: Structure) {
const { units } = s;
const arr = UniqueArray.create<Model['id'], Model>();
for (const u of units) {
UniqueArray.add(arr, u.model.id, u.model);
}
return arr.array;
}
function getUniqueResidueNames(s: Structure) {
const prop = StructureProperties.residue.label_comp_id;
const names = new Set<string>();
const loc = StructureElement.create();
for (const unit of s.units) {
// TODO: support coarse unit?
if (!Unit.isAtomic(unit)) continue;
const residues = Segmentation.transientSegments(unit.model.atomicHierarchy.residueAtomSegments, unit.elements);
loc.unit = unit;
while (residues.hasNext) {
const seg = residues.move();
loc.element = unit.elements[seg.start];
names.add(prop(loc));
}
}
return names;
}
function getEntityIndices(structure: Structure): ReadonlyArray<EntityIndex> {
const { units } = structure;
const l = StructureElement.create();
const keys = UniqueArray.create<number, EntityIndex>();
for (const unit of units) {
const prop = unit.kind === Unit.Kind.Atomic ? StructureProperties.entity.key : StructureProperties.coarse.entityKey;
l.unit = unit;
const elements = unit.elements;
const chainsIt = Segmentation.transientSegments(unit.model.atomicHierarchy.chainAtomSegments, elements);
while (chainsIt.hasNext) {
const chainSegment = chainsIt.move();
l.element = elements[chainSegment.start];
const key = prop(l);
UniqueArray.add(keys, key, key);
}
}
sortArray(keys.array);
return keys.array;
}
function getUniqueAtomicResidueIndices(structure: Structure): ReadonlyMap<UUID, ReadonlyArray<ResidueIndex>> {
const map = new Map<UUID, UniqueArray<ResidueIndex, ResidueIndex>>();
const modelIds: UUID[] = [];
const unitGroups = structure.unitSymmetryGroups;
for (const unitGroup of unitGroups) {
const unit = unitGroup.units[0];
if (!Unit.isAtomic(unit)) continue;
let uniqueResidues: UniqueArray<ResidueIndex, ResidueIndex>;
if (map.has(unit.model.id)) uniqueResidues = map.get(unit.model.id)!;
else {
uniqueResidues = UniqueArray.create<ResidueIndex, ResidueIndex>();
modelIds.push(unit.model.id);
map.set(unit.model.id, uniqueResidues);
}
const residues = Segmentation.transientSegments(unit.model.atomicHierarchy.residueAtomSegments, unit.elements);
while (residues.hasNext) {
const seg = residues.move();
UniqueArray.add(uniqueResidues, seg.index, seg.index);
}
}
const ret = new Map<UUID, ReadonlyArray<ResidueIndex>>();
for (const id of modelIds) {
const array = map.get(id)!.array;
sortArray(array);
ret.set(id, array)
}
return ret;
}
namespace Structure {
export const Empty = new Structure([]);
/** Represents a single structure */
export interface Loci {
readonly kind: 'structure-loci',
readonly structure: Structure,
}
export function Loci(structure: Structure): Loci {
return { kind: 'structure-loci', structure };
}
export function isLoci(x: any): x is Loci {
return !!x && x.kind === 'structure-loci';
}
export function areLociEqual(a: Loci, b: Loci) {
return a.structure === b.structure
}
export function create(units: ReadonlyArray<Unit>): Structure { return new Structure(units); }
/**
* Construct a Structure from a model.
*
* Generally, a single unit corresponds to a single chain, with the exception
* of consecutive "single atom chains".
*/
export function ofModel(model: Model): Structure {
const chains = model.atomicHierarchy.chainAtomSegments;
const builder = new StructureBuilder();
for (let c = 0; c < chains.count; c++) {
const start = chains.offsets[c];
// merge all consecutive "single atom chains"
while (c + 1 < chains.count
&& chains.offsets[c + 1] - chains.offsets[c] === 1
&& chains.offsets[c + 2] - chains.offsets[c + 1] === 1) {
c++;
}
const elements = SortedArray.ofBounds(start as ElementIndex, chains.offsets[c + 1] as ElementIndex);
if (isWaterChain(model, c as ChainIndex, elements)) {
partitionAtomicUnit(model, elements, builder);
} else {
builder.addUnit(Unit.Kind.Atomic, model, SymmetryOperator.Default, elements);
}
}
const cs = model.coarseHierarchy;
if (cs.isDefined) {
if (cs.spheres.count > 0) {
addCoarseUnits(builder, model, model.coarseHierarchy.spheres, Unit.Kind.Spheres);
}
if (cs.gaussians.count > 0) {
addCoarseUnits(builder, model, model.coarseHierarchy.gaussians, Unit.Kind.Gaussians);
}
}
return builder.getStructure();
}
function isWaterChain(model: Model, chainIndex: ChainIndex, indices: SortedArray) {
const e = model.atomicHierarchy.index.getEntityFromChain(chainIndex);
return model.entities.data.type.value(e) === 'water';
}
function partitionAtomicUnit(model: Model, indices: SortedArray, builder: StructureBuilder) {
const { x, y, z } = model.atomicConformation;
const lookup = GridLookup3D({ x, y, z, indices }, Vec3.create(64, 64, 64));
const { offset, count, array } = lookup.buckets;
for (let i = 0, _i = offset.length; i < _i; i++) {
const start = offset[i];
const set = new Int32Array(count[i]);
for (let j = 0, _j = count[i]; j < _j; j++) {
set[j] = indices[array[start + j]];
}
builder.addUnit(Unit.Kind.Atomic, model, SymmetryOperator.Default, SortedArray.ofSortedArray(set));
}
}
function addCoarseUnits(builder: StructureBuilder, model: Model, elements: CoarseElements, kind: Unit.Kind) {
const { chainElementSegments } = elements;
for (let cI = 0; cI < chainElementSegments.count; cI++) {
const elements = SortedArray.ofBounds<ElementIndex>(chainElementSegments.offsets[cI], chainElementSegments.offsets[cI + 1]);
builder.addUnit(kind, model, SymmetryOperator.Default, elements);
}
}
export function transform(s: Structure, transform: Mat4) {
if (Mat4.isIdentity(transform)) return s;
if (!Mat4.isRotationAndTranslation(transform)) throw new Error('Only rotation/translation combination can be applied.');
const units: Unit[] = [];
for (const u of s.units) {
const old = u.conformation.operator;
const op = SymmetryOperator.create(old.name, transform, { id: '', operList: [] }, old.ncsId, old.hkl);
units.push(u.applyOperator(u.id, op));
}
return new Structure(units);
}
export class StructureBuilder {
private units: Unit[] = [];
private invariantId = idFactory()
addUnit(kind: Unit.Kind, model: Model, operator: SymmetryOperator, elements: StructureElement.Set): Unit {
const unit = Unit.create(this.units.length, this.invariantId(), kind, model, operator, elements);
this.units.push(unit);
return unit;
}
addWithOperator(unit: Unit, operator: SymmetryOperator): Unit {
const newUnit = unit.applyOperator(this.units.length, operator);
this.units.push(newUnit);
return newUnit;
}
getStructure(): Structure {
return create(this.units);
}
get isEmpty() {
return this.units.length === 0;
}
}
export function Builder() { return new StructureBuilder(); }
export function hashCode(s: Structure) {
return s.hashCode;
}
/** Hash based on all unit.model conformation values in the structure */
export function conformationHash(s: Structure) {
return hashString(s.units.map(u => Unit.conformationId(u)).join('|'))
}
export function areUnitAndIndicesEqual(a: Structure, b: Structure) {
if (a.elementCount !== b.elementCount) return false;
const len = a.units.length;
if (len !== b.units.length) return false;
for (let i = 0; i < len; i++) {
if (a.units[i].id !== b.units[i].id) return false;
}
for (let i = 0; i < len; i++) {
if (!SortedArray.areEqual(a.units[i].elements, b.units[i].elements)) return false;
}
return true;
}
export function areEquivalent(a: Structure, b: Structure) {
return a === b || (
a.hashCode === b.hashCode &&
StructureSymmetry.areTransformGroupsEquivalent(a.unitSymmetryGroups, b.unitSymmetryGroups)
)
}
export class ElementLocationIterator implements Iterator<StructureElement> {
private current = StructureElement.create();
private unitIndex = 0;
private elements: StructureElement.Set;
private maxIdx = 0;
private idx = -1;
hasNext: boolean;
move(): StructureElement {
this.advance();
this.current.element = this.elements[this.idx];
return this.current;
}
private advance() {
if (this.idx < this.maxIdx) {
this.idx++;
if (this.idx === this.maxIdx) this.hasNext = this.unitIndex + 1 < this.structure.units.length;
return;
}
this.idx = 0;
this.unitIndex++;
if (this.unitIndex >= this.structure.units.length) {
this.hasNext = false;
return;
}
this.current.unit = this.structure.units[this.unitIndex];
this.elements = this.current.unit.elements;
this.maxIdx = this.elements.length - 1;
}
constructor(private structure: Structure) {
this.hasNext = structure.elementCount > 0;
if (this.hasNext) {
this.elements = structure.units[0].elements;
this.maxIdx = this.elements.length - 1;
this.current.unit = structure.units[0];
}
}
}
const distVec = Vec3.zero();
function unitElementMinDistance(unit: Unit, p: Vec3, eRadius: number) {
const { elements, conformation: { position, r } } = unit, dV = distVec;
let minD = Number.MAX_VALUE;
for (let i = 0, _i = elements.length; i < _i; i++) {
const e = elements[i];
const d = Vec3.distance(p, position(e, dV)) - eRadius - r(e);
if (d < minD) minD = d;
}
return minD;
}
export function minDistanceToPoint(s: Structure, point: Vec3, radius: number) {
const { units } = s;
let minD = Number.MAX_VALUE;
for (let i = 0, _i = units.length; i < _i; i++) {
const unit = units[i];
const d = unitElementMinDistance(unit, point, radius);
if (d < minD) minD = d;
}
return minD;
}
const distPivot = Vec3.zero();
export function distance(a: Structure, b: Structure) {
if (a.elementCount === 0 || b.elementCount === 0) return 0;
const { units } = a;
let minD = Number.MAX_VALUE;
for (let i = 0, _i = units.length; i < _i; i++) {
const unit = units[i];
const { elements, conformation: { position, r } } = unit;
for (let i = 0, _i = elements.length; i < _i; i++) {
const e = elements[i];
const d = minDistanceToPoint(b, position(e, distPivot), r(e));
if (d < minD) minD = d;
}
}
return minD;
}
}
export default Structure