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interactions-intra-unit-cylinder.ts
interactions-intra-unit-cylinder.ts 11.23 KiB
/**
* Copyright (c) 2019-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author Alexander Rose <alexander.rose@weirdbyte.de>
*/
import { Unit, Structure, StructureElement } from '../../../mol-model/structure';
import { Vec3 } from '../../../mol-math/linear-algebra';
import { Loci, EmptyLoci } from '../../../mol-model/loci';
import { Interval, OrderedSet, SortedArray } from '../../../mol-data/int';
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
import { Mesh } from '../../../mol-geo/geometry/mesh/mesh';
import { PickingId } from '../../../mol-geo/geometry/picking';
import { VisualContext } from '../../../mol-repr/visual';
import { Theme } from '../../../mol-theme/theme';
import { InteractionsProvider } from '../interactions';
import { createLinkCylinderMesh, LinkCylinderParams, LinkStyle } from '../../../mol-repr/structure/visual/util/link';
import { UnitsMeshParams, UnitsVisual, UnitsMeshVisual } from '../../../mol-repr/structure/units-visual';
import { VisualUpdateState } from '../../../mol-repr/util';
import { LocationIterator } from '../../../mol-geo/util/location-iterator';
import { Interactions } from '../interactions/interactions';
import { InteractionFlag } from '../interactions/common';
import { Sphere3D } from '../../../mol-math/geometry';
import { StructureGroup } from '../../../mol-repr/structure/visual/util/common';
import { assertUnreachable } from '../../../mol-util/type-helpers';
import { InteractionsSharedParams } from './shared';
async function createIntraUnitInteractionsCylinderMesh(ctx: VisualContext, unit: Unit, structure: Structure, theme: Theme, props: PD.Values<InteractionsIntraUnitParams>, mesh?: Mesh) {
if (!Unit.isAtomic(unit)) return Mesh.createEmpty(mesh);
const { child } = structure;
const childUnit = child?.unitMap.get(unit.id);
if (child && !childUnit) return Mesh.createEmpty(mesh);
const location = StructureElement.Location.create(structure, unit);
const interactions = InteractionsProvider.get(structure).value!;
const features = interactions.unitsFeatures.get(unit.id);
const contacts = interactions.unitsContacts.get(unit.id);
const { x, y, z, members, offsets } = features;
const { edgeCount, a, b, edgeProps: { flag } } = contacts;
const { sizeFactor, parentDisplay } = props;
if (!edgeCount) return Mesh.createEmpty(mesh);
const builderProps = {
linkCount: edgeCount * 2,
position: (posA: Vec3, posB: Vec3, edgeIndex: number) => {
Vec3.set(posA, x[a[edgeIndex]], y[a[edgeIndex]], z[a[edgeIndex]]);
Vec3.set(posB, x[b[edgeIndex]], y[b[edgeIndex]], z[b[edgeIndex]]);
},
style: (edgeIndex: number) => LinkStyle.Dashed,
radius: (edgeIndex: number) => {
location.element = unit.elements[members[offsets[a[edgeIndex]]]];
const sizeA = theme.size.size(location);
location.element = unit.elements[members[offsets[b[edgeIndex]]]];
const sizeB = theme.size.size(location);
return Math.min(sizeA, sizeB) * sizeFactor;
},
ignore: (edgeIndex: number) => {
if (flag[edgeIndex] === InteractionFlag.Filtered) return true;
if (childUnit) {
if (parentDisplay === 'stub') {
const f = a[edgeIndex];
for (let i = offsets[f], jl = offsets[f + 1]; i < jl; ++i) {
const e = unit.elements[members[offsets[i]]];
if (!SortedArray.has(childUnit.elements, e)) return true;
}
} else if (parentDisplay === 'full' || parentDisplay === 'between') {
let flagA = false;
let flagB = false;
const fA = a[edgeIndex];
for (let i = offsets[fA], jl = offsets[fA + 1]; i < jl; ++i) {
const eA = unit.elements[members[offsets[i]]];
if (!SortedArray.has(childUnit.elements, eA)) flagA = true;
}
const fB = b[edgeIndex];
for (let i = offsets[fB], jl = offsets[fB + 1]; i < jl; ++i) {
const eB = unit.elements[members[offsets[i]]];
if (!SortedArray.has(childUnit.elements, eB)) flagB = true;
}
return parentDisplay === 'full' ? flagA && flagB : flagA !== flagB;
} else {
assertUnreachable(parentDisplay);
}
}
return false;
}
};
const { mesh: m, boundingSphere } = createLinkCylinderMesh(ctx, builderProps, props, mesh);
if (boundingSphere) {
m.setBoundingSphere(boundingSphere);
} else if (m.triangleCount > 0) {
const sphere = Sphere3D.expand(Sphere3D(), (childUnit ?? unit).boundary.sphere, 1 * sizeFactor);
m.setBoundingSphere(sphere);
}
return m;
}
export const InteractionsIntraUnitParams = {
...UnitsMeshParams,
...LinkCylinderParams,
...InteractionsSharedParams,
};
export type InteractionsIntraUnitParams = typeof InteractionsIntraUnitParams
export function InteractionsIntraUnitVisual(materialId: number): UnitsVisual<InteractionsIntraUnitParams> {
return UnitsMeshVisual<InteractionsIntraUnitParams>({
defaultProps: PD.getDefaultValues(InteractionsIntraUnitParams),
createGeometry: createIntraUnitInteractionsCylinderMesh,
createLocationIterator: createInteractionsIterator,
getLoci: getInteractionLoci,
eachLocation: eachInteraction,
setUpdateState: (state: VisualUpdateState, newProps: PD.Values<InteractionsIntraUnitParams>, currentProps: PD.Values<InteractionsIntraUnitParams>, newTheme: Theme, currentTheme: Theme, newStructureGroup: StructureGroup, currentStructureGroup: StructureGroup) => {
state.createGeometry = (
newProps.sizeFactor !== currentProps.sizeFactor ||
newProps.dashCount !== currentProps.dashCount ||
newProps.dashScale !== currentProps.dashScale ||
newProps.dashCap !== currentProps.dashCap ||
newProps.radialSegments !== currentProps.radialSegments ||
newProps.parentDisplay !== currentProps.parentDisplay
);
const interactionsHash = InteractionsProvider.get(newStructureGroup.structure).version;
if ((state.info.interactionsHash as number) !== interactionsHash) {
state.createGeometry = true;
state.updateTransform = true;
state.updateColor = true;
state.info.interactionsHash = interactionsHash;
}
}
}, materialId);
}
function getInteractionLoci(pickingId: PickingId, structureGroup: StructureGroup, id: number) {
const { objectId, instanceId, groupId } = pickingId;
if (id === objectId) {
const { structure, group } = structureGroup;
const unit = structure.unitMap.get(group.units[instanceId].id);
const interactions = InteractionsProvider.get(structure).value!;
const { a, b } = interactions.unitsContacts.get(unit.id);
return Interactions.Loci(structure, interactions, [
{ unitA: unit, indexA: a[groupId], unitB: unit, indexB: b[groupId] },
{ unitA: unit, indexA: b[groupId], unitB: unit, indexB: a[groupId] },
]);
}
return EmptyLoci;
}
const __contactIndicesSet = new Set<number>();
function eachInteraction(loci: Loci, structureGroup: StructureGroup, apply: (interval: Interval) => boolean, isMarking: boolean) {
let changed = false;
if (Interactions.isLoci(loci)) {
const { structure, group } = structureGroup;
if (!Structure.areEquivalent(loci.data.structure, structure)) return false;
const interactions = InteractionsProvider.get(structure).value!;
if (loci.data.interactions !== interactions) return false;
const unit = group.units[0];
const contacts = interactions.unitsContacts.get(unit.id);
const groupCount = contacts.edgeCount * 2;
for (const e of loci.elements) {
if (e.unitA !== e.unitB) continue;
const unitIdx = group.unitIndexMap.get(e.unitA.id);
if (unitIdx !== undefined) {
const idx = contacts.getDirectedEdgeIndex(e.indexA, e.indexB);
if (idx !== -1) {
if (apply(Interval.ofSingleton(unitIdx * groupCount + idx))) changed = true;
}
}
}
} else if (StructureElement.Loci.is(loci)) {
const { structure, group } = structureGroup;
if (!Structure.areEquivalent(loci.structure, structure)) return false;
const interactions = InteractionsProvider.get(structure).value;
if (!interactions) return false;
const unit = group.units[0];
const contacts = interactions.unitsContacts.get(unit.id);
const features = interactions.unitsFeatures.get(unit.id);
const groupCount = contacts.edgeCount * 2;
const { offset } = contacts;
const { offsets: fOffsets, indices: fIndices } = features.elementsIndex;
const { members, offsets } = features;
for (const e of loci.elements) {
const unitIdx = group.unitIndexMap.get(e.unit.id);
if (unitIdx === undefined) continue;
OrderedSet.forEach(e.indices, v => {
for (let i = fOffsets[v], il = fOffsets[v + 1]; i < il; ++i) {
const fI = fIndices[i];
for (let j = offset[fI], jl = offset[fI + 1]; j < jl; ++j) {
__contactIndicesSet.add(j);
}
}
});
__contactIndicesSet.forEach(i => {
if (isMarking) {
const fA = contacts.a[i];
for (let j = offsets[fA], jl = offsets[fA + 1]; j < jl; ++j) {
if (!OrderedSet.has(e.indices, members[j])) return;
}
const fB = contacts.b[i];
for (let j = offsets[fB], jl = offsets[fB + 1]; j < jl; ++j) {
if (!OrderedSet.has(e.indices, members[j])) return;
}
}
if (apply(Interval.ofSingleton(unitIdx * groupCount + i))) changed = true;
});
__contactIndicesSet.clear();
}
}
return changed;
}
function createInteractionsIterator(structureGroup: StructureGroup): LocationIterator {
const { structure, group } = structureGroup;
const unit = group.units[0];
const interactions = InteractionsProvider.get(structure).value!;
const contacts = interactions.unitsContacts.get(unit.id);
const groupCount = contacts.edgeCount * 2;
const instanceCount = group.units.length;
const location = Interactions.Location(interactions, structure);
const { element } = location;
const getLocation = (groupIndex: number, instanceIndex: number) => {
const instanceUnit = group.units[instanceIndex];
element.unitA = instanceUnit;
element.indexA = contacts.a[groupIndex];
element.unitB = instanceUnit;
element.indexB = contacts.b[groupIndex];
return location;
};
return LocationIterator(groupCount, instanceCount, 1, getLocation);
}