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image.ts 1.79 KiB
/**
* Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author Alexander Rose <alexander.rose@weirdbyte.de>
*/
import { Renderable, RenderableState, createRenderable } from '../renderable';
import { WebGLContext } from '../webgl/context';
import { createGraphicsRenderItem } from '../webgl/render-item';
import { AttributeSpec, Values, GlobalUniformSchema, InternalSchema, TextureSpec, ElementsSpec, DefineSpec, InternalValues, BaseSchema, UniformSpec } from './schema';
import { ImageShaderCode } from '../shader-code';
import { ValueCell } from '../../mol-util';
import { InterpolationTypeNames } from '../../mol-geo/geometry/image/image';
export const ImageSchema = {
...BaseSchema,
aPosition: AttributeSpec('float32', 3, 0),
aUv: AttributeSpec('float32', 2, 0),
elements: ElementsSpec('uint32'),
uImageTexDim: UniformSpec('v2'),
tImageTex: TextureSpec('image-float32', 'rgba', 'float', 'nearest'),
tGroupTex: TextureSpec('image-float32', 'alpha', 'float', 'nearest'),
dInterpolation: DefineSpec('string', InterpolationTypeNames),
};
export type ImageSchema = typeof ImageSchema
export type ImageValues = Values<ImageSchema>
export function ImageRenderable(ctx: WebGLContext, id: number, values: ImageValues, state: RenderableState, materialId: number): Renderable<ImageValues> {
const schema = { ...GlobalUniformSchema, ...InternalSchema, ...ImageSchema };
const internalValues: InternalValues = {
uObjectId: ValueCell.create(id),
uPickable: ValueCell.create(state.pickable ? 1 : 0),
};
const shaderCode = ImageShaderCode;
const renderItem = createGraphicsRenderItem(ctx, 'triangles', shaderCode, schema, { ...values, ...internalValues }, materialId);
return createRenderable(renderItem, values, state);
}