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/**
* Copyright (c) 2019 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author Alexander Rose <alexander.rose@weirdbyte.de>
*/
import { Renderable, RenderableState, createRenderable } from '../renderable'
import { WebGLContext } from '../webgl/context';
import { createRenderItem } from '../webgl/render-item';
import { GlobalUniformSchema, BaseSchema, AttributeSpec, UniformSpec, Values, InternalSchema, SizeSchema, InternalValues, TextureSpec, ElementsSpec, ValueSpec } from './schema';
import { TextShaderCode } from '../shader-code';
import { ValueCell } from 'mol-util';
export const TextSchema = {
...BaseSchema,
...SizeSchema,
aPosition: AttributeSpec('float32', 3, 0),
aMapping: AttributeSpec('float32', 2, 0),
aDepth: AttributeSpec('float32', 1, 0),
elements: ElementsSpec('uint32'),
aTexCoord: AttributeSpec('float32', 2, 0),
tFont: TextureSpec('image-uint8', 'alpha', 'ubyte', 'linear'),
padding: ValueSpec('number'),
uBorderWidth: UniformSpec('f'),
uBorderColor: UniformSpec('v3'),
uOffsetX: UniformSpec('f'),
uOffsetY: UniformSpec('f'),
uOffsetZ: UniformSpec('f'),
uBackgroundColor: UniformSpec('v3'),
uBackgroundOpacity: UniformSpec('f'),
}
export type TextSchema = typeof TextSchema
export type TextValues = Values<TextSchema>
export function TextRenderable(ctx: WebGLContext, id: number, values: TextValues, state: RenderableState): Renderable<TextValues> {
const schema = { ...GlobalUniformSchema, ...InternalSchema, ...TextSchema }
const internalValues: InternalValues = {
uObjectId: ValueCell.create(id),
uPickable: ValueCell.create(state.pickable ? 1 : 0)
}
const shaderCode = TextShaderCode
const renderItem = createRenderItem(ctx, 'triangles', shaderCode, schema, { ...values, ...internalValues })
return createRenderable(renderItem, values, state);
}