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Commit 22a42682 authored by Alexander Rose's avatar Alexander Rose
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add gl.finsh before fence

parent cb392470
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......@@ -57,6 +57,7 @@ const tmpPixel = new Uint8Array(1 * 4);
function fence(gl: WebGL2RenderingContext) {
return new Promise(resolve => {
gl.finish()
const sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0)
if (!sync) {
console.warn('could not create a WebGL2 sync object')
......
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