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Michal Malý
Molstar
Commits
34989ce3
Commit
34989ce3
authored
6 years ago
by
Alexander Rose
Browse files
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wip, quick canvas3d settings ui
parent
b29428e4
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3 changed files
src/mol-canvas3d/canvas3d.ts
+11
-12
11 additions, 12 deletions
src/mol-canvas3d/canvas3d.ts
src/mol-plugin/skin/base/components/viewport.scss
+13
-13
13 additions, 13 deletions
src/mol-plugin/skin/base/components/viewport.scss
src/mol-plugin/ui/viewport.tsx
+28
-2
28 additions, 2 deletions
src/mol-plugin/ui/viewport.tsx
with
52 additions
and
27 deletions
src/mol-canvas3d/canvas3d.ts
+
11
−
12
View file @
34989ce3
...
@@ -29,16 +29,17 @@ import { Camera } from './camera';
...
@@ -29,16 +29,17 @@ import { Camera } from './camera';
import
{
ParamDefinition
as
PD
}
from
'
mol-util/param-definition
'
;
import
{
ParamDefinition
as
PD
}
from
'
mol-util/param-definition
'
;
import
{
BoundingSphereHelper
}
from
'
./helper/bounding-sphere-helper
'
;
import
{
BoundingSphereHelper
}
from
'
./helper/bounding-sphere-helper
'
;
export
const
Canvas3DParams
=
{
export
const
Canvas3DParams
:
PD
.
Params
=
{
// TODO: FPS cap?
// TODO: FPS cap?
// maxFps: PD.Numeric(30),
// maxFps: PD.Numeric(30),
cameraPosition
:
PD
.
Vec3
(
Vec3
.
create
(
0
,
0
,
50
)),
// TODO or should it be in a seperate 'state' property?
cameraPosition
:
PD
.
Vec3
(
Vec3
.
create
(
0
,
0
,
50
)),
// TODO or should it be in a seperate 'state' property?
cameraMode
:
PD
.
Select
(
'
perspective
'
,
[[
'
perspective
'
,
'
Perspective
'
],
[
'
orthographic
'
,
'
Orthographic
'
]]),
backgroundColor
:
PD
.
Color
(
Color
(
0x000000
)),
pickingAlphaThreshold
:
PD
.
Numeric
(
0.5
,
{
min
:
0.0
,
max
:
1.0
,
step
:
0.01
},
{
description
:
'
The minimum opacity value needed for an object to be pickable.
'
}),
pickingAlphaThreshold
:
PD
.
Numeric
(
0.5
,
{
min
:
0.0
,
max
:
1.0
,
step
:
0.01
},
{
description
:
'
The minimum opacity value needed for an object to be pickable.
'
}),
debug
:
PD
.
Group
({
backgroundColor
:
PD
.
Color
(
Color
(
0x000000
)),
showBoundingSpheres
:
PD
.
Boolean
(
true
,
{
description
:
'
Show bounding spheres of render objects.
'
}),
cameraMode
:
PD
.
Select
(
'
perspective
'
,
[[
'
perspective
'
,
'
Perspective
'
],
[
'
orthographic
'
,
'
Orthographic
'
]]),
})
showBoundingSpheres
:
PD
.
Boolean
(
true
,
{
description
:
'
Show bounding spheres of render objects.
'
}),
// debug: PD.Group({
// showBoundingSpheres: PD.Boolean(true, { description: 'Show bounding spheres of render objects.' }),
// })
}
}
export
type
Canvas3DParams
=
typeof
Canvas3DParams
export
type
Canvas3DParams
=
typeof
Canvas3DParams
...
@@ -126,7 +127,7 @@ namespace Canvas3D {
...
@@ -126,7 +127,7 @@ namespace Canvas3D {
let
drawPending
=
false
let
drawPending
=
false
let
lastRenderTime
=
-
1
let
lastRenderTime
=
-
1
const
boundingSphereHelper
=
new
BoundingSphereHelper
(
scene
,
p
.
debug
.
showBoundingSpheres
)
const
boundingSphereHelper
=
new
BoundingSphereHelper
(
scene
,
p
.
showBoundingSpheres
)
function
getLoci
(
pickingId
:
PickingId
)
{
function
getLoci
(
pickingId
:
PickingId
)
{
let
loci
:
Loci
=
EmptyLoci
let
loci
:
Loci
=
EmptyLoci
...
@@ -377,8 +378,8 @@ namespace Canvas3D {
...
@@ -377,8 +378,8 @@ namespace Canvas3D {
if
(
props
.
pickingAlphaThreshold
!==
undefined
&&
props
.
pickingAlphaThreshold
!==
renderer
.
props
.
pickingAlphaThreshold
)
{
if
(
props
.
pickingAlphaThreshold
!==
undefined
&&
props
.
pickingAlphaThreshold
!==
renderer
.
props
.
pickingAlphaThreshold
)
{
renderer
.
setPickingAlphaThreshold
(
props
.
pickingAlphaThreshold
)
renderer
.
setPickingAlphaThreshold
(
props
.
pickingAlphaThreshold
)
}
}
if
(
props
.
debug
&&
props
.
debug
.
showBoundingSpheres
)
{
if
(
props
.
showBoundingSpheres
!==
undefined
)
{
boundingSphereHelper
.
visible
=
props
.
debug
.
showBoundingSpheres
boundingSphereHelper
.
visible
=
props
.
showBoundingSpheres
}
}
requestDraw
(
true
)
requestDraw
(
true
)
},
},
...
@@ -389,9 +390,7 @@ namespace Canvas3D {
...
@@ -389,9 +390,7 @@ namespace Canvas3D {
cameraMode
:
camera
.
state
.
mode
,
cameraMode
:
camera
.
state
.
mode
,
backgroundColor
:
renderer
.
props
.
clearColor
,
backgroundColor
:
renderer
.
props
.
clearColor
,
pickingAlphaThreshold
:
renderer
.
props
.
pickingAlphaThreshold
,
pickingAlphaThreshold
:
renderer
.
props
.
pickingAlphaThreshold
,
debug
:
{
showBoundingSpheres
:
boundingSphereHelper
.
visible
showBoundingSpheres
:
boundingSphereHelper
.
visible
}
}
}
},
},
get
input
()
{
get
input
()
{
...
...
This diff is collapsed.
Click to expand it.
src/mol-plugin/skin/base/components/viewport.scss
+
13
−
13
View file @
34989ce3
...
@@ -5,11 +5,11 @@
...
@@ -5,11 +5,11 @@
right
:
0
;
right
:
0
;
bottom
:
0
;
bottom
:
0
;
background
:
black
;
background
:
black
;
.msp-btn-link
{
.msp-btn-link
{
background
:
rgba
(
0
,
0
,
0
,
0
.2
);
background
:
rgba
(
0
,
0
,
0
,
0
.2
);
}
}
}
}
.msp-viewport-expanded
{
.msp-viewport-expanded
{
...
@@ -31,30 +31,31 @@
...
@@ -31,30 +31,31 @@
.msp-viewport-controls
{
.msp-viewport-controls
{
position
:
absolute
;
position
:
absolute
;
right
:
$control-spacing
;
right
:
$control-spacing
;
top
:
$control-spacing
;
top
:
$control-spacing
;
width
:
290px
;
}
}
.msp-viewport-controls-buttons
{
.msp-viewport-controls-buttons
{
text-align
:
right
;
text-align
:
right
;
>
button
{
>
button
{
padding
:
0
;
padding
:
0
;
text-align
:
center
;
text-align
:
center
;
width
:
$row-height
;
width
:
$row-height
;
}
}
>
button
:last-child
{
>
button
:last-child
{
margin-left
:
$control-spacing
;
margin-left
:
$control-spacing
;
}
}
.msp-btn-link
,
.msp-btn-link-toggle-on
{
.msp-btn-link
,
.msp-btn-link-toggle-on
{
color
:
#eee
;
color
:
#eee
;
}
}
.msp-btn-link-toggle-off
{
.msp-btn-link-toggle-off
{
color
:
$msp-btn-link-toggle-off-font-color
;
color
:
$msp-btn-link-toggle-off-font-color
;
}
}
.msp-btn-link
:hover
{
.msp-btn-link
:hover
{
color
:
$hover-font-color
;
color
:
$hover-font-color
;
}
}
...
@@ -68,18 +69,18 @@
...
@@ -68,18 +69,18 @@
/* highlight */
/* highlight */
.msp-highlight-info
{
.msp-highlight-info
{
color
:
$highlight-info-font-color
;
color
:
$highlight-info-font-color
;
padding
:
$info-vertical-padding
$control-spacing
;
padding
:
$info-vertical-padding
$control-spacing
;
background
:
$default-background
;
//$highlight-info-background;
background
:
$default-background
;
//$highlight-info-background;
position
:
absolute
;
position
:
absolute
;
top
:
$control-spacing
;
top
:
$control-spacing
;
left
:
$control-spacing
;
left
:
$control-spacing
;
text-align
:
left
;
text-align
:
left
;
min-height
:
$row-height
;
min-height
:
$row-height
;
max-width
:
95%
;
max-width
:
95%
;
//border-bottom-right-radius: 6px;
//border-bottom-right-radius: 6px;
z-index
:
10000
;
z-index
:
10000
;
@include
non-selectable
;
@include
non-selectable
;
...
@@ -90,4 +91,3 @@
...
@@ -90,4 +91,3 @@
display
:
inline-block
;
display
:
inline-block
;
color
:
$highlight-info-additional-font-color
;
color
:
$highlight-info-additional-font-color
;
}
}
This diff is collapsed.
Click to expand it.
src/mol-plugin/ui/viewport.tsx
+
28
−
2
View file @
34989ce3
...
@@ -10,19 +10,45 @@ import { ButtonsType } from 'mol-util/input/input-observer';
...
@@ -10,19 +10,45 @@ import { ButtonsType } from 'mol-util/input/input-observer';
import
{
Canvas3dIdentifyHelper
}
from
'
mol-plugin/util/canvas3d-identify
'
;
import
{
Canvas3dIdentifyHelper
}
from
'
mol-plugin/util/canvas3d-identify
'
;
import
{
PluginComponent
}
from
'
./base
'
;
import
{
PluginComponent
}
from
'
./base
'
;
import
{
PluginCommands
}
from
'
mol-plugin/command
'
;
import
{
PluginCommands
}
from
'
mol-plugin/command
'
;
import
{
ParamDefinition
as
PD
}
from
'
mol-util/param-definition
'
;
import
{
ParameterControls
}
from
'
./controls/parameters
'
;
import
{
Canvas3DParams
}
from
'
mol-canvas3d/canvas3d
'
;
interface
ViewportState
{
interface
ViewportState
{
noWebGl
:
boolean
noWebGl
:
boolean
}
}
export
class
ViewportControls
extends
PluginComponent
{
export
class
ViewportControls
extends
PluginComponent
{
state
=
{
isSettingsExpanded
:
false
,
settings
:
PD
.
getDefaultValues
(
Canvas3DParams
)
}
resetCamera
=
()
=>
{
resetCamera
=
()
=>
{
PluginCommands
.
Camera
.
Reset
.
dispatch
(
this
.
plugin
,
{});
PluginCommands
.
Camera
.
Reset
.
dispatch
(
this
.
plugin
,
{});
}
}
toggleSettingsExpanded
=
(
e
:
React
.
MouseEvent
<
HTMLButtonElement
>
)
=>
{
this
.
setState
({
isSettingsExpanded
:
!
this
.
state
.
isSettingsExpanded
});
e
.
currentTarget
.
blur
();
}
setSettings
=
(
p
:
{
param
:
PD
.
Base
<
any
>
,
name
:
string
,
value
:
any
})
=>
{
this
.
plugin
.
canvas3d
.
setProps
({
[
p
.
name
]:
p
.
value
})
this
.
setState
({
settings
:
this
.
plugin
.
canvas3d
.
props
})
}
render
()
{
render
()
{
return
<
div
style
=
{
{
position
:
'
absolute
'
,
right
:
'
10px
'
,
top
:
'
10px
'
,
height
:
'
100%
'
,
color
:
'
white
'
}
}
>
return
<
div
className
=
{
'
msp-viewport-controls
'
}
>
<
button
className
=
'msp-btn msp-btn-link'
onClick
=
{
this
.
resetCamera
}
>
↻ Camera
</
button
>
<
div
className
=
{
'
msp-row
'
}
>
<
button
className
=
'msp-btn msp-btn-link'
onClick
=
{
this
.
resetCamera
}
>
↻ Camera
</
button
>
<
div
>
<
button
className
=
'msp-btn msp-btn-link'
onClick
=
{
this
.
toggleSettingsExpanded
}
>
Settings
</
button
>
<
div
className
=
'msp-control-offset'
style
=
{
{
display
:
this
.
state
.
isSettingsExpanded
?
'
block
'
:
'
none
'
}
}
>
<
ParameterControls
params
=
{
Canvas3DParams
}
values
=
{
this
.
state
.
settings
}
onChange
=
{
this
.
setSettings
}
/>
</
div
>
</
div
>
</
div
>
</
div
>
</
div
>
}
}
}
}
...
...
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