@@ -6,6 +6,8 @@ Note that since we don't clearly distinguish between a public and private interf
...
@@ -6,6 +6,8 @@ Note that since we don't clearly distinguish between a public and private interf
## [Unreleased]
## [Unreleased]
## [v3.12.0] - 2022-07-17
- Add ``colorMarker`` option to Renderer. This disables the highlight and select marker at a shader level for faster rendering of large scenes in some cases.
- Add ``colorMarker`` option to Renderer. This disables the highlight and select marker at a shader level for faster rendering of large scenes in some cases.
- Bind shared textures only once per pass, not for each render item
- Bind shared textures only once per pass, not for each render item
- Fix missing 'material' annotation for some uniforms, causing unnecessary uniform updates
- Fix missing 'material' annotation for some uniforms, causing unnecessary uniform updates