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Commit 7aae2d06 authored by Alexander Rose's avatar Alexander Rose
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fix impostor sphere near clipping

parent 86f7a8b2
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......@@ -68,13 +68,15 @@ bool SphereImpostor(out vec3 modelPos, out vec3 cameraPos, out vec3 cameraNormal
fragmentDepth = calcDepth(cameraPos);
cameraNormal = -normalize(cameraPos - cameraSpherePos);
interior = true;
#ifdef dSolidInterior
if (!objectClipped) {
fragmentDepth = 0.0 + (0.0000001 / vRadius);
cameraNormal = -mix(normalize(vPoint), vec3(0.0, 0.0, 1.0), uIsOrtho);
}
#endif
return true;
if (fragmentDepth > 0.0) {
#ifdef dSolidInterior
if (!objectClipped) {
fragmentDepth = 0.0 + (0.0000001 / vRadius);
cameraNormal = -mix(normalize(vPoint), vec3(0.0, 0.0, 1.0), uIsOrtho);
}
#endif
return true;
}
}
return false;
......
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