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Michal Malý
Molstar
Commits
91a79e3a
Commit
91a79e3a
authored
6 years ago
by
Alexander Rose
Browse files
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Plain Diff
refactored postprocessing
parent
12445224
No related branches found
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Changes
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2 changed files
src/mol-canvas3d/canvas3d.ts
+23
-49
23 additions, 49 deletions
src/mol-canvas3d/canvas3d.ts
src/mol-canvas3d/helper/postprocessing.ts
+64
-26
64 additions, 26 deletions
src/mol-canvas3d/helper/postprocessing.ts
with
87 additions
and
75 deletions
src/mol-canvas3d/canvas3d.ts
+
23
−
49
View file @
91a79e3a
...
@@ -30,7 +30,7 @@ import { SetUtils } from 'mol-util/set';
...
@@ -30,7 +30,7 @@ import { SetUtils } from 'mol-util/set';
import
{
Canvas3dInteractionHelper
}
from
'
./helper/interaction-events
'
;
import
{
Canvas3dInteractionHelper
}
from
'
./helper/interaction-events
'
;
import
{
createTexture
}
from
'
mol-gl/webgl/texture
'
;
import
{
createTexture
}
from
'
mol-gl/webgl/texture
'
;
import
{
ValueCell
}
from
'
mol-util
'
;
import
{
ValueCell
}
from
'
mol-util
'
;
import
{
getPostprocessingRenderable
,
PostprocessingParams
,
set
PostprocessingP
rop
s
}
from
'
./helper/postprocessing
'
;
import
{
PostprocessingParams
,
PostprocessingP
as
s
}
from
'
./helper/postprocessing
'
;
import
{
JitterVectors
,
getComposeRenderable
}
from
'
./helper/multi-sample
'
;
import
{
JitterVectors
,
getComposeRenderable
}
from
'
./helper/multi-sample
'
;
import
{
GLRenderingContext
}
from
'
mol-gl/webgl/compat
'
;
import
{
GLRenderingContext
}
from
'
mol-gl/webgl/compat
'
;
import
{
PixelData
}
from
'
mol-util/image
'
;
import
{
PixelData
}
from
'
mol-util/image
'
;
...
@@ -144,8 +144,7 @@ namespace Canvas3D {
...
@@ -144,8 +144,7 @@ namespace Canvas3D {
depthTexture
.
attachFramebuffer
(
drawTarget
.
framebuffer
,
'
depth
'
)
depthTexture
.
attachFramebuffer
(
drawTarget
.
framebuffer
,
'
depth
'
)
}
}
const
postprocessingTarget
=
createRenderTarget
(
webgl
,
width
,
height
)
const
postprocessing
=
new
PostprocessingPass
(
webgl
,
drawTarget
.
texture
,
depthTexture
,
!!
depthTarget
,
p
.
postprocessing
)
const
postprocessing
=
getPostprocessingRenderable
(
webgl
,
drawTarget
.
texture
,
depthTexture
,
!!
depthTarget
,
p
.
postprocessing
)
const
composeTarget
=
createRenderTarget
(
webgl
,
width
,
height
)
const
composeTarget
=
createRenderTarget
(
webgl
,
width
,
height
)
const
holdTarget
=
createRenderTarget
(
webgl
,
width
,
height
)
const
holdTarget
=
createRenderTarget
(
webgl
,
width
,
height
)
...
@@ -232,7 +231,7 @@ namespace Canvas3D {
...
@@ -232,7 +231,7 @@ namespace Canvas3D {
}
}
}
}
function
renderDraw
(
postprocessingEnabled
:
boolean
)
{
function
renderDraw
()
{
renderer
.
setViewport
(
0
,
0
,
width
,
height
)
renderer
.
setViewport
(
0
,
0
,
width
,
height
)
renderer
.
render
(
scene
,
'
draw
'
,
true
)
renderer
.
render
(
scene
,
'
draw
'
,
true
)
if
(
debugHelper
.
isEnabled
)
{
if
(
debugHelper
.
isEnabled
)
{
...
@@ -240,7 +239,7 @@ namespace Canvas3D {
...
@@ -240,7 +239,7 @@ namespace Canvas3D {
renderer
.
render
(
debugHelper
.
scene
,
'
draw
'
,
false
)
renderer
.
render
(
debugHelper
.
scene
,
'
draw
'
,
false
)
}
}
if
(
postprocessing
E
nabled
&&
depthTarget
)
{
if
(
postprocessing
.
e
nabled
&&
depthTarget
)
{
depthTarget
.
bind
()
depthTarget
.
bind
()
renderer
.
render
(
scene
,
'
depth
'
,
true
)
renderer
.
render
(
scene
,
'
depth
'
,
true
)
if
(
debugHelper
.
isEnabled
)
{
if
(
debugHelper
.
isEnabled
)
{
...
@@ -250,16 +249,7 @@ namespace Canvas3D {
...
@@ -250,16 +249,7 @@ namespace Canvas3D {
}
}
}
}
function
renderPostprocessing
()
{
function
renderTemporalMultiSample
()
{
gl
.
viewport
(
0
,
0
,
width
,
height
)
state
.
disable
(
gl
.
SCISSOR_TEST
)
state
.
disable
(
gl
.
BLEND
)
state
.
disable
(
gl
.
DEPTH_TEST
)
state
.
depthMask
(
false
)
postprocessing
.
render
()
}
function
renderTemporalMultiSample
(
postprocessingEnabled
:
boolean
)
{
// based on the Multisample Anti-Aliasing Render Pass
// based on the Multisample Anti-Aliasing Render Pass
// contributed to three.js by bhouston / http://clara.io/
// contributed to three.js by bhouston / http://clara.io/
//
//
...
@@ -277,13 +267,10 @@ namespace Canvas3D {
...
@@ -277,13 +267,10 @@ namespace Canvas3D {
if
(
i
===
0
)
{
if
(
i
===
0
)
{
drawTarget
.
bind
()
drawTarget
.
bind
()
renderDraw
(
postprocessingEnabled
)
renderDraw
()
if
(
postprocessingEnabled
)
{
if
(
postprocessing
.
enabled
)
postprocessing
.
render
(
false
)
postprocessingTarget
.
bind
()
renderPostprocessing
()
}
ValueCell
.
update
(
compose
.
values
.
uWeight
,
1.0
)
ValueCell
.
update
(
compose
.
values
.
uWeight
,
1.0
)
ValueCell
.
update
(
compose
.
values
.
tColor
,
postprocessing
E
nabled
?
postprocessing
T
arget
.
texture
:
drawTarget
.
texture
)
ValueCell
.
update
(
compose
.
values
.
tColor
,
postprocessing
.
e
nabled
?
postprocessing
.
t
arget
.
texture
:
drawTarget
.
texture
)
compose
.
update
()
compose
.
update
()
holdTarget
.
bind
()
holdTarget
.
bind
()
...
@@ -294,7 +281,7 @@ namespace Canvas3D {
...
@@ -294,7 +281,7 @@ namespace Canvas3D {
const
sampleWeight
=
1.0
/
offsetList
.
length
const
sampleWeight
=
1.0
/
offsetList
.
length
camera
.
viewOffset
.
enabled
=
true
camera
.
viewOffset
.
enabled
=
true
ValueCell
.
update
(
compose
.
values
.
tColor
,
postprocessing
E
nabled
?
postprocessing
T
arget
.
texture
:
drawTarget
.
texture
)
ValueCell
.
update
(
compose
.
values
.
tColor
,
postprocessing
.
e
nabled
?
postprocessing
.
t
arget
.
texture
:
drawTarget
.
texture
)
ValueCell
.
update
(
compose
.
values
.
uWeight
,
sampleWeight
)
ValueCell
.
update
(
compose
.
values
.
uWeight
,
sampleWeight
)
compose
.
update
()
compose
.
update
()
...
@@ -310,11 +297,8 @@ namespace Canvas3D {
...
@@ -310,11 +297,8 @@ namespace Canvas3D {
// render scene and optionally postprocess
// render scene and optionally postprocess
drawTarget
.
bind
()
drawTarget
.
bind
()
renderDraw
(
postprocessingEnabled
)
renderDraw
()
if
(
postprocessingEnabled
)
{
if
(
postprocessing
.
enabled
)
postprocessing
.
render
(
false
)
postprocessingTarget
.
bind
()
renderPostprocessing
()
}
// compose rendered scene with compose target
// compose rendered scene with compose target
composeTarget
.
bind
()
composeTarget
.
bind
()
...
@@ -360,7 +344,7 @@ namespace Canvas3D {
...
@@ -360,7 +344,7 @@ namespace Canvas3D {
if
(
multiSampleIndex
>=
offsetList
.
length
)
multiSampleIndex
=
-
1
if
(
multiSampleIndex
>=
offsetList
.
length
)
multiSampleIndex
=
-
1
}
}
function
renderMultiSample
(
postprocessingEnabled
:
boolean
)
{
function
renderMultiSample
()
{
// based on the Multisample Anti-Aliasing Render Pass
// based on the Multisample Anti-Aliasing Render Pass
// contributed to three.js by bhouston / http://clara.io/
// contributed to three.js by bhouston / http://clara.io/
//
//
...
@@ -372,7 +356,7 @@ namespace Canvas3D {
...
@@ -372,7 +356,7 @@ namespace Canvas3D {
const
roundingRange
=
1
/
32
const
roundingRange
=
1
/
32
camera
.
viewOffset
.
enabled
=
true
camera
.
viewOffset
.
enabled
=
true
ValueCell
.
update
(
compose
.
values
.
tColor
,
postprocessing
E
nabled
?
postprocessing
T
arget
.
texture
:
drawTarget
.
texture
)
ValueCell
.
update
(
compose
.
values
.
tColor
,
postprocessing
.
e
nabled
?
postprocessing
.
t
arget
.
texture
:
drawTarget
.
texture
)
compose
.
update
()
compose
.
update
()
const
{
width
,
height
}
=
drawTarget
const
{
width
,
height
}
=
drawTarget
...
@@ -393,11 +377,8 @@ namespace Canvas3D {
...
@@ -393,11 +377,8 @@ namespace Canvas3D {
// render scene and optionally postprocess
// render scene and optionally postprocess
drawTarget
.
bind
()
drawTarget
.
bind
()
renderDraw
(
postprocessingEnabled
)
renderDraw
()
if
(
postprocessingEnabled
)
{
if
(
postprocessing
.
enabled
)
postprocessing
.
render
(
false
)
postprocessingTarget
.
bind
()
renderPostprocessing
()
}
// compose rendered scene with compose target
// compose rendered scene with compose target
composeTarget
.
bind
()
composeTarget
.
bind
()
...
@@ -449,7 +430,6 @@ namespace Canvas3D {
...
@@ -449,7 +430,6 @@ namespace Canvas3D {
}
else
{
}
else
{
multiSample
=
false
multiSample
=
false
}
}
const
postprocessingEnabled
=
p
.
postprocessing
.
occlusionEnable
||
p
.
postprocessing
.
outlineEnable
if
(
force
||
cameraChanged
||
multiSample
)
{
if
(
force
||
cameraChanged
||
multiSample
)
{
switch
(
variant
)
{
switch
(
variant
)
{
...
@@ -466,18 +446,15 @@ namespace Canvas3D {
...
@@ -466,18 +446,15 @@ namespace Canvas3D {
renderer
.
setViewport
(
0
,
0
,
width
,
height
);
renderer
.
setViewport
(
0
,
0
,
width
,
height
);
if
(
multiSample
)
{
if
(
multiSample
)
{
if
(
p
.
multiSample
===
'
temporal
'
)
{
if
(
p
.
multiSample
===
'
temporal
'
)
{
renderTemporalMultiSample
(
postprocessingEnabled
)
renderTemporalMultiSample
()
}
else
{
}
else
{
renderMultiSample
(
postprocessingEnabled
)
renderMultiSample
()
}
}
}
else
{
}
else
{
if
(
postprocessing
E
nabled
)
drawTarget
.
bind
()
if
(
postprocessing
.
e
nabled
)
drawTarget
.
bind
()
else
webgl
.
unbindFramebuffer
()
else
webgl
.
unbindFramebuffer
()
renderDraw
(
postprocessingEnabled
)
renderDraw
()
if
(
postprocessingEnabled
)
{
if
(
postprocessing
.
enabled
)
postprocessing
.
render
(
true
)
webgl
.
unbindFramebuffer
()
renderPostprocessing
()
}
}
}
pickDirty
=
true
pickDirty
=
true
break
;
break
;
...
@@ -662,9 +639,7 @@ namespace Canvas3D {
...
@@ -662,9 +639,7 @@ namespace Canvas3D {
if
(
props
.
multiSample
!==
undefined
)
p
.
multiSample
=
props
.
multiSample
if
(
props
.
multiSample
!==
undefined
)
p
.
multiSample
=
props
.
multiSample
if
(
props
.
sampleLevel
!==
undefined
)
p
.
sampleLevel
=
props
.
sampleLevel
if
(
props
.
sampleLevel
!==
undefined
)
p
.
sampleLevel
=
props
.
sampleLevel
if
(
props
.
postprocessing
)
{
if
(
props
.
postprocessing
)
postprocessing
.
setProps
(
props
.
postprocessing
)
setPostprocessingProps
(
props
.
postprocessing
,
postprocessing
,
p
.
postprocessing
,
webgl
)
}
if
(
props
.
renderer
)
renderer
.
setProps
(
props
.
renderer
)
if
(
props
.
renderer
)
renderer
.
setProps
(
props
.
renderer
)
if
(
props
.
trackball
)
controls
.
setProps
(
props
.
trackball
)
if
(
props
.
trackball
)
controls
.
setProps
(
props
.
trackball
)
...
@@ -682,7 +657,7 @@ namespace Canvas3D {
...
@@ -682,7 +657,7 @@ namespace Canvas3D {
multiSample
:
p
.
multiSample
,
multiSample
:
p
.
multiSample
,
sampleLevel
:
p
.
sampleLevel
,
sampleLevel
:
p
.
sampleLevel
,
postprocessing
:
{
...
p
.
postprocessing
},
postprocessing
:
{
...
postprocessing
.
props
},
renderer
:
{
...
renderer
.
props
},
renderer
:
{
...
renderer
.
props
},
trackball
:
{
...
controls
.
props
},
trackball
:
{
...
controls
.
props
},
debug
:
{
...
debugHelper
.
props
}
debug
:
{
...
debugHelper
.
props
}
...
@@ -717,7 +692,7 @@ namespace Canvas3D {
...
@@ -717,7 +692,7 @@ namespace Canvas3D {
Viewport
.
set
(
controls
.
viewport
,
0
,
0
,
width
,
height
)
Viewport
.
set
(
controls
.
viewport
,
0
,
0
,
width
,
height
)
drawTarget
.
setSize
(
width
,
height
)
drawTarget
.
setSize
(
width
,
height
)
postprocessing
Target
.
setSize
(
width
,
height
)
postprocessing
.
setSize
(
width
,
height
)
composeTarget
.
setSize
(
width
,
height
)
composeTarget
.
setSize
(
width
,
height
)
holdTarget
.
setSize
(
width
,
height
)
holdTarget
.
setSize
(
width
,
height
)
if
(
depthTarget
)
{
if
(
depthTarget
)
{
...
@@ -725,7 +700,6 @@ namespace Canvas3D {
...
@@ -725,7 +700,6 @@ namespace Canvas3D {
}
else
{
}
else
{
depthTexture
.
define
(
width
,
height
)
depthTexture
.
define
(
width
,
height
)
}
}
ValueCell
.
update
(
postprocessing
.
values
.
uTexSize
,
Vec2
.
set
(
postprocessing
.
values
.
uTexSize
.
ref
.
value
,
width
,
height
))
ValueCell
.
update
(
compose
.
values
.
uTexSize
,
Vec2
.
set
(
compose
.
values
.
uTexSize
.
ref
.
value
,
width
,
height
))
ValueCell
.
update
(
compose
.
values
.
uTexSize
,
Vec2
.
set
(
compose
.
values
.
uTexSize
.
ref
.
value
,
width
,
height
))
pickScale
=
pickBaseScale
/
webgl
.
pixelRatio
pickScale
=
pickBaseScale
/
webgl
.
pixelRatio
...
...
This diff is collapsed.
Click to expand it.
src/mol-canvas3d/helper/postprocessing.ts
+
64
−
26
View file @
91a79e3a
...
@@ -14,6 +14,7 @@ import { createComputeRenderItem } from 'mol-gl/webgl/render-item';
...
@@ -14,6 +14,7 @@ import { createComputeRenderItem } from 'mol-gl/webgl/render-item';
import
{
createComputeRenderable
,
ComputeRenderable
}
from
'
mol-gl/renderable
'
;
import
{
createComputeRenderable
,
ComputeRenderable
}
from
'
mol-gl/renderable
'
;
import
{
Vec2
}
from
'
mol-math/linear-algebra
'
;
import
{
Vec2
}
from
'
mol-math/linear-algebra
'
;
import
{
ParamDefinition
as
PD
}
from
'
mol-util/param-definition
'
;
import
{
ParamDefinition
as
PD
}
from
'
mol-util/param-definition
'
;
import
{
createRenderTarget
,
RenderTarget
}
from
'
mol-gl/webgl/render-target
'
;
const
PostprocessingSchema
=
{
const
PostprocessingSchema
=
{
...
QuadSchema
,
...
QuadSchema
,
...
@@ -77,36 +78,73 @@ export function getPostprocessingRenderable(ctx: WebGLContext, colorTexture: Tex
...
@@ -77,36 +78,73 @@ export function getPostprocessingRenderable(ctx: WebGLContext, colorTexture: Tex
return
createComputeRenderable
(
renderItem
,
values
)
return
createComputeRenderable
(
renderItem
,
values
)
}
}
export
function
setPostprocessingProps
(
props
:
Partial
<
PostprocessingProps
>
,
postprocessing
:
PostprocessingRenderable
,
currentProps
:
PostprocessingProps
,
webgl
:
WebGLContext
)
{
export
class
PostprocessingPass
{
if
(
props
.
occlusionEnable
!==
undefined
)
{
target
:
RenderTarget
currentProps
.
occlusionEnable
=
props
.
occlusionEnable
props
:
PostprocessingProps
ValueCell
.
update
(
postprocessing
.
values
.
dOcclusionEnable
,
props
.
occlusionEnable
)
renderable
:
PostprocessingRenderable
}
if
(
props
.
occlusionKernelSize
!==
undefined
)
{
constructor
(
private
webgl
:
WebGLContext
,
colorTexture
:
Texture
,
depthTexture
:
Texture
,
packedDepth
:
boolean
,
props
:
Partial
<
PostprocessingProps
>
)
{
currentProps
.
occlusionKernelSize
=
props
.
occlusionKernelSize
const
{
gl
}
=
webgl
ValueCell
.
update
(
postprocessing
.
values
.
dOcclusionKernelSize
,
props
.
occlusionKernelSize
)
this
.
target
=
createRenderTarget
(
webgl
,
gl
.
drawingBufferWidth
,
gl
.
drawingBufferHeight
)
}
this
.
props
=
{
...
PD
.
getDefaultValues
(
PostprocessingParams
),
...
props
}
if
(
props
.
occlusionBias
!==
undefined
)
{
this
.
renderable
=
getPostprocessingRenderable
(
webgl
,
colorTexture
,
depthTexture
,
packedDepth
,
this
.
props
)
currentProps
.
occlusionBias
=
props
.
occlusionBias
ValueCell
.
update
(
postprocessing
.
values
.
uOcclusionBias
,
props
.
occlusionBias
)
}
if
(
props
.
occlusionRadius
!==
undefined
)
{
currentProps
.
occlusionRadius
=
props
.
occlusionRadius
ValueCell
.
update
(
postprocessing
.
values
.
uOcclusionRadius
,
props
.
occlusionRadius
)
}
}
if
(
props
.
outlineEnable
!==
undefined
)
{
get
enabled
()
{
currentProps
.
outlineEnable
=
props
.
outlineEnable
return
this
.
props
.
occlusionEnable
||
this
.
props
.
outlineEnable
ValueCell
.
update
(
postprocessing
.
values
.
dOutlineEnable
,
props
.
outlineEnable
)
}
}
if
(
props
.
outlineScale
!==
undefined
)
{
currentProps
.
outlineScale
=
props
.
outlineScale
setSize
(
width
:
number
,
height
:
number
)
{
ValueCell
.
update
(
postprocessing
.
values
.
uOutlineScale
,
props
.
outlineScale
*
webgl
.
pixelRatio
)
this
.
target
.
setSize
(
width
,
height
)
ValueCell
.
update
(
this
.
renderable
.
values
.
uTexSize
,
Vec2
.
set
(
this
.
renderable
.
values
.
uTexSize
.
ref
.
value
,
width
,
height
))
}
}
if
(
props
.
outlineThreshold
!==
undefined
)
{
currentProps
.
outlineThreshold
=
props
.
outlineThreshold
setProps
(
props
:
Partial
<
PostprocessingProps
>
)
{
ValueCell
.
update
(
postprocessing
.
values
.
uOutlineThreshold
,
props
.
outlineThreshold
)
if
(
props
.
occlusionEnable
!==
undefined
)
{
this
.
props
.
occlusionEnable
=
props
.
occlusionEnable
ValueCell
.
update
(
this
.
renderable
.
values
.
dOcclusionEnable
,
props
.
occlusionEnable
)
}
if
(
props
.
occlusionKernelSize
!==
undefined
)
{
this
.
props
.
occlusionKernelSize
=
props
.
occlusionKernelSize
ValueCell
.
update
(
this
.
renderable
.
values
.
dOcclusionKernelSize
,
props
.
occlusionKernelSize
)
}
if
(
props
.
occlusionBias
!==
undefined
)
{
this
.
props
.
occlusionBias
=
props
.
occlusionBias
ValueCell
.
update
(
this
.
renderable
.
values
.
uOcclusionBias
,
props
.
occlusionBias
)
}
if
(
props
.
occlusionRadius
!==
undefined
)
{
this
.
props
.
occlusionRadius
=
props
.
occlusionRadius
ValueCell
.
update
(
this
.
renderable
.
values
.
uOcclusionRadius
,
props
.
occlusionRadius
)
}
if
(
props
.
outlineEnable
!==
undefined
)
{
this
.
props
.
outlineEnable
=
props
.
outlineEnable
ValueCell
.
update
(
this
.
renderable
.
values
.
dOutlineEnable
,
props
.
outlineEnable
)
}
if
(
props
.
outlineScale
!==
undefined
)
{
this
.
props
.
outlineScale
=
props
.
outlineScale
ValueCell
.
update
(
this
.
renderable
.
values
.
uOutlineScale
,
props
.
outlineScale
*
this
.
webgl
.
pixelRatio
)
}
if
(
props
.
outlineThreshold
!==
undefined
)
{
this
.
props
.
outlineThreshold
=
props
.
outlineThreshold
ValueCell
.
update
(
this
.
renderable
.
values
.
uOutlineThreshold
,
props
.
outlineThreshold
)
}
this
.
renderable
.
update
()
}
}
postprocessing
.
update
()
render
(
toDrawingBuffer
:
boolean
)
{
const
{
gl
,
state
}
=
this
.
webgl
if
(
toDrawingBuffer
)
{
this
.
webgl
.
unbindFramebuffer
()
gl
.
viewport
(
0
,
0
,
gl
.
drawingBufferWidth
,
gl
.
drawingBufferHeight
)
}
else
{
this
.
target
.
bind
()
}
state
.
disable
(
gl
.
SCISSOR_TEST
)
state
.
disable
(
gl
.
BLEND
)
state
.
disable
(
gl
.
DEPTH_TEST
)
state
.
depthMask
(
false
)
this
.
renderable
.
render
()
}
}
}
\ No newline at end of file
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