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add bumpAmplitude render parameter
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- CHANGELOG.md 1 addition, 1 deletionCHANGELOG.md
- src/mol-geo/geometry/cylinders/cylinders.ts 3 additions, 0 deletionssrc/mol-geo/geometry/cylinders/cylinders.ts
- src/mol-geo/geometry/mesh/mesh.ts 3 additions, 0 deletionssrc/mol-geo/geometry/mesh/mesh.ts
- src/mol-geo/geometry/spheres/spheres.ts 3 additions, 0 deletionssrc/mol-geo/geometry/spheres/spheres.ts
- src/mol-geo/geometry/texture-mesh/texture-mesh.ts 3 additions, 0 deletionssrc/mol-geo/geometry/texture-mesh/texture-mesh.ts
- src/mol-gl/renderable/cylinders.ts 1 addition, 0 deletionssrc/mol-gl/renderable/cylinders.ts
- src/mol-gl/renderable/mesh.ts 1 addition, 0 deletionssrc/mol-gl/renderable/mesh.ts
- src/mol-gl/renderable/spheres.ts 1 addition, 0 deletionssrc/mol-gl/renderable/spheres.ts
- src/mol-gl/renderable/texture-mesh.ts 1 addition, 0 deletionssrc/mol-gl/renderable/texture-mesh.ts
- src/mol-gl/shader/chunks/apply-light-color.glsl.ts 2 additions, 2 deletionssrc/mol-gl/shader/chunks/apply-light-color.glsl.ts
- src/mol-gl/shader/chunks/color-frag-params.glsl.ts 1 addition, 0 deletionssrc/mol-gl/shader/chunks/color-frag-params.glsl.ts
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