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Michal Malý
Molstar
Commits
e7a0ba8d
Commit
e7a0ba8d
authored
6 years ago
by
Alexander Rose
Browse files
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wip, better boundary calculation, making use of transformations
parent
33d04f7e
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2 changed files
src/apps/canvas/structure-view.ts
+54
-10
54 additions, 10 deletions
src/apps/canvas/structure-view.ts
src/mol-model/structure/structure/util/boundary.ts
+105
-5
105 additions, 5 deletions
src/mol-model/structure/structure/util/boundary.ts
with
159 additions
and
15 deletions
src/apps/canvas/structure-view.ts
+
54
−
10
View file @
e7a0ba8d
...
...
@@ -12,6 +12,13 @@ import { AssemblySymmetry } from 'mol-model-props/rcsb/symmetry';
import
{
ShapeRepresentation
,
ShapeProps
}
from
'
mol-geo/representation/shape
'
;
import
{
getAxesShape
}
from
'
./assembly-symmetry
'
;
import
Viewer
from
'
mol-view/viewer
'
;
import
{
CarbohydrateRepresentation
}
from
'
mol-geo/representation/structure/representation/carbohydrate
'
;
import
{
MeshBuilder
}
from
'
mol-geo/mesh/mesh-builder
'
;
import
{
addSphere
}
from
'
mol-geo/mesh/builder/sphere
'
;
import
{
Shape
}
from
'
mol-model/shape
'
;
import
{
Color
}
from
'
mol-util/color
'
;
import
{
computeUnitBoundary
}
from
'
mol-model/structure/structure/util/boundary
'
;
import
{
addBoundingBox
}
from
'
mol-geo/mesh/builder/bounding-box
'
;
export
interface
StructureView
{
readonly
label
:
string
...
...
@@ -21,7 +28,8 @@ export interface StructureView {
readonly
cartoon
:
CartoonRepresentation
readonly
ballAndStick
:
BallAndStickRepresentation
readonly
axes
:
ShapeRepresentation
<
ShapeProps
>
readonly
carbohydrate
:
CarbohydrateRepresentation
readonly
symmetryAxes
:
ShapeRepresentation
<
ShapeProps
>
readonly
modelId
:
number
readonly
assemblyId
:
string
...
...
@@ -45,7 +53,9 @@ interface StructureViewProps {
export
async
function
StructureView
(
viewer
:
Viewer
,
models
:
ReadonlyArray
<
Model
>
,
props
:
StructureViewProps
=
{}):
Promise
<
StructureView
>
{
const
cartoon
=
CartoonRepresentation
()
const
ballAndStick
=
BallAndStickRepresentation
()
const
axes
=
ShapeRepresentation
()
const
carbohydrate
=
CarbohydrateRepresentation
()
const
symmetryAxes
=
ShapeRepresentation
()
const
polymerSphere
=
ShapeRepresentation
()
let
label
:
string
let
model
:
Model
|
undefined
...
...
@@ -156,14 +166,46 @@ export async function StructureView(viewer: Viewer, models: ReadonlyArray<Model>
useFog
:
false
// TODO fog not working properly
},
structure
).
run
()
await
carbohydrate
.
createOrUpdate
({
colorTheme
:
{
name
:
'
carbohydrate-symbol
'
},
sizeTheme
:
{
name
:
'
uniform
'
,
value
:
1
,
factor
:
1
},
useFog
:
false
// TODO fog not working properly
},
structure
).
run
()
viewer
.
center
(
structure
.
boundary
.
sphere
.
center
)
const
mb
=
MeshBuilder
.
create
()
mb
.
setGroup
(
0
)
addSphere
(
mb
,
structure
.
boundary
.
sphere
.
center
,
structure
.
boundary
.
sphere
.
radius
,
3
)
addBoundingBox
(
mb
,
structure
.
boundary
.
box
,
1
,
2
,
8
)
for
(
let
i
=
0
,
il
=
structure
.
units
.
length
;
i
<
il
;
++
i
)
{
mb
.
setGroup
(
1
)
const
u
=
structure
.
units
[
i
]
const
ci
=
u
.
model
.
atomicHierarchy
.
chainAtomSegments
.
index
[
u
.
elements
[
0
]]
const
ek
=
u
.
model
.
atomicHierarchy
.
getEntityKey
(
ci
)
if
(
u
.
model
.
entities
.
data
.
type
.
value
(
ek
)
===
'
water
'
)
continue
const
boundary
=
computeUnitBoundary
(
u
)
addSphere
(
mb
,
boundary
.
sphere
.
center
,
boundary
.
sphere
.
radius
,
3
)
addBoundingBox
(
mb
,
boundary
.
box
,
0.5
,
2
,
8
)
}
const
shape
=
Shape
.
create
(
'
boundary
'
,
mb
.
getMesh
(),
[
Color
(
0xCC6633
),
Color
(
0x3366CC
)],
[
'
sphere boundary
'
])
await
polymerSphere
.
createOrUpdate
({
alpha
:
0.5
,
doubleSided
:
false
,
depthMask
:
false
,
useFog
:
false
// TODO fog not working properly
},
shape
).
run
()
}
else
{
cartoon
.
destroy
()
ballAndStick
.
destroy
()
carbohydrate
.
destroy
()
polymerSphere
.
destroy
()
}
viewer
.
add
(
cartoon
)
viewer
.
add
(
ballAndStick
)
viewer
.
add
(
carbohydrate
)
viewer
.
add
(
polymerSphere
)
}
async
function
createSymmetryRepr
()
{
...
...
@@ -173,21 +215,21 @@ export async function StructureView(viewer: Viewer, models: ReadonlyArray<Model>
const
axesShape
=
getAxesShape
(
symmetryFeatureId
,
assemblySymmetry
)
if
(
axesShape
)
{
// getClusterColorTheme(symmetryFeatureId, assemblySymmetry)
await
a
xes
.
createOrUpdate
({
await
symmetryA
xes
.
createOrUpdate
({
colorTheme
:
{
name
:
'
shape-group
'
},
// colorTheme: { name: 'uniform', value: Color(0xFFCC22) },
useFog
:
false
// TODO fog not working properly
},
axesShape
).
run
()
}
else
{
a
xes
.
destroy
()
symmetryA
xes
.
destroy
()
}
}
else
{
a
xes
.
destroy
()
symmetryA
xes
.
destroy
()
}
}
else
{
a
xes
.
destroy
()
symmetryA
xes
.
destroy
()
}
viewer
.
add
(
a
xes
)
viewer
.
add
(
symmetryA
xes
)
viewer
.
requestDraw
()
}
...
...
@@ -201,7 +243,8 @@ export async function StructureView(viewer: Viewer, models: ReadonlyArray<Model>
cartoon
,
ballAndStick
,
axes
,
carbohydrate
,
symmetryAxes
,
get
modelId
()
{
return
modelId
},
get
assemblyId
()
{
return
assemblyId
},
...
...
@@ -217,12 +260,13 @@ export async function StructureView(viewer: Viewer, models: ReadonlyArray<Model>
destroy
:
()
=>
{
viewer
.
remove
(
cartoon
)
viewer
.
remove
(
ballAndStick
)
viewer
.
remove
(
axes
)
viewer
.
remove
(
carbohydrate
)
viewer
.
remove
(
symmetryAxes
)
viewer
.
requestDraw
()
cartoon
.
destroy
()
ballAndStick
.
destroy
()
a
xes
.
destroy
()
symmetryA
xes
.
destroy
()
}
}
}
...
...
This diff is collapsed.
Click to expand it.
src/mol-model/structure/structure/util/boundary.ts
+
105
−
5
View file @
e7a0ba8d
...
...
@@ -2,13 +2,115 @@
* Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author David Sehnal <david.sehnal@gmail.com>
* @author Alexander Rose <alexander.rose@weirdbyte.de>
*/
import
Structure
from
'
../structure
'
import
{
Box3D
,
Sphere3D
}
from
'
mol-math/geometry
'
;
import
Unit
from
'
../unit
'
;
import
{
Box3D
,
Sphere3D
,
SymmetryOperator
}
from
'
mol-math/geometry
'
;
import
{
Vec3
}
from
'
mol-math/linear-algebra
'
;
import
{
SortedArray
}
from
'
mol-data/int
'
;
import
{
ElementIndex
}
from
'
../../model/indexing
'
;
function
computeStructureBoundary
(
s
:
Structure
):
{
box
:
Box3D
,
sphere
:
Sphere3D
}
{
export
type
Boundary
=
{
box
:
Box3D
,
sphere
:
Sphere3D
}
function
computeElementsPositionBoundary
(
elements
:
SortedArray
<
ElementIndex
>
,
position
:
SymmetryOperator
.
CoordinateMapper
):
Boundary
{
const
min
=
Vec3
.
create
(
Number
.
MAX_VALUE
,
Number
.
MAX_VALUE
,
Number
.
MAX_VALUE
)
const
max
=
Vec3
.
create
(
-
Number
.
MAX_VALUE
,
-
Number
.
MAX_VALUE
,
-
Number
.
MAX_VALUE
)
const
center
=
Vec3
.
zero
()
let
radiusSq
=
0
let
size
=
0
const
p
=
Vec3
.
zero
()
size
+=
elements
.
length
for
(
let
j
=
0
,
_j
=
elements
.
length
;
j
<
_j
;
j
++
)
{
position
(
elements
[
j
],
p
)
Vec3
.
min
(
min
,
min
,
p
)
Vec3
.
max
(
max
,
max
,
p
)
Vec3
.
add
(
center
,
center
,
p
)
}
if
(
size
>
0
)
Vec3
.
scale
(
center
,
center
,
1
/
size
)
for
(
let
j
=
0
,
_j
=
elements
.
length
;
j
<
_j
;
j
++
)
{
position
(
elements
[
j
],
p
)
const
d
=
Vec3
.
squaredDistance
(
p
,
center
)
if
(
d
>
radiusSq
)
radiusSq
=
d
;
}
return
{
box
:
{
min
,
max
},
sphere
:
{
center
,
radius
:
Math
.
sqrt
(
radiusSq
)
}
};
}
function
computeInvariantUnitBoundary
(
u
:
Unit
):
Boundary
{
return
computeElementsPositionBoundary
(
u
.
elements
,
u
.
conformation
.
invariantPosition
)
}
export
function
computeUnitBoundary
(
u
:
Unit
):
Boundary
{
return
computeElementsPositionBoundary
(
u
.
elements
,
u
.
conformation
.
position
)
}
const
tmpBox
=
Box3D
.
empty
()
const
tmpSphere
=
Sphere3D
.
zero
()
export
function
computeStructureBoundary
(
s
:
Structure
):
Boundary
{
const
min
=
Vec3
.
create
(
Number
.
MAX_VALUE
,
Number
.
MAX_VALUE
,
Number
.
MAX_VALUE
)
const
max
=
Vec3
.
create
(
-
Number
.
MAX_VALUE
,
-
Number
.
MAX_VALUE
,
-
Number
.
MAX_VALUE
)
const
center
=
Vec3
.
zero
()
const
{
units
}
=
s
;
const
boundaryMap
:
Map
<
number
,
Boundary
>
=
new
Map
()
function
getInvariantBoundary
(
u
:
Unit
)
{
let
boundary
:
Boundary
if
(
boundaryMap
.
has
(
u
.
invariantId
))
{
boundary
=
boundaryMap
.
get
(
u
.
invariantId
)
!
}
else
{
boundary
=
computeInvariantUnitBoundary
(
u
)
boundaryMap
.
set
(
u
.
invariantId
,
boundary
)
}
return
boundary
}
let
radiusSq
=
0
;
let
size
=
0
;
for
(
let
i
=
0
,
_i
=
units
.
length
;
i
<
_i
;
i
++
)
{
size
+=
1
const
u
=
units
[
i
]
const
invariantBoundary
=
getInvariantBoundary
(
u
)
const
m
=
u
.
conformation
.
operator
.
matrix
Box3D
.
transform
(
tmpBox
,
invariantBoundary
.
box
,
m
)
Vec3
.
min
(
min
,
min
,
tmpBox
.
min
)
Vec3
.
max
(
max
,
max
,
tmpBox
.
max
)
Sphere3D
.
transform
(
tmpSphere
,
invariantBoundary
.
sphere
,
m
)
Vec3
.
add
(
center
,
center
,
tmpSphere
.
center
)
}
if
(
size
>
0
)
Vec3
.
scale
(
center
,
center
,
1
/
size
)
for
(
let
i
=
0
,
_i
=
units
.
length
;
i
<
_i
;
i
++
)
{
const
u
=
units
[
i
]
const
invariantBoundary
=
getInvariantBoundary
(
u
)
const
m
=
u
.
conformation
.
operator
.
matrix
Sphere3D
.
transform
(
tmpSphere
,
invariantBoundary
.
sphere
,
m
)
const
d
=
Vec3
.
squaredDistance
(
tmpSphere
.
center
,
center
)
+
(
tmpSphere
.
radius
*
tmpSphere
.
radius
)
*
4
if
(
d
>
radiusSq
)
radiusSq
=
d
}
const
b
=
{
box
:
{
min
,
max
},
sphere
:
{
center
,
radius
:
Math
.
sqrt
(
radiusSq
)
}
};
console
.
log
(
b
,
computeStructureBoundary2
(
s
))
return
b
}
export
function
computeStructureBoundary2
(
s
:
Structure
):
Boundary
{
const
min
=
[
Number
.
MAX_VALUE
,
Number
.
MAX_VALUE
,
Number
.
MAX_VALUE
];
const
max
=
[
-
Number
.
MAX_VALUE
,
-
Number
.
MAX_VALUE
,
-
Number
.
MAX_VALUE
];
...
...
@@ -62,6 +164,4 @@ function computeStructureBoundary(s: Structure): { box: Box3D, sphere: Sphere3D
box
:
{
min
:
Vec3
.
ofArray
(
min
),
max
:
Vec3
.
ofArray
(
max
)
},
sphere
:
{
center
:
Vec3
.
create
(
cx
,
cy
,
cz
),
radius
:
Math
.
sqrt
(
radiusSq
)
}
};
}
export
{
computeStructureBoundary
}
\ No newline at end of file
}
\ No newline at end of file
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