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Created with Raphaël 2.2.020Nov191817161716151615141514131213121110987652131Oct3029262524232221201918171615131211109875432129Sep2827262524212019181714131110111097654131Aug302928272625242322212019171615141312111098732131Jul30272625242019181716131211better handling of unknown saccharidesfixed visual update when only unit transformations have changedadded polymer-id color scheme, removed model.asymIdSerialMapfixed geometry bounding sphere updatepackage updatesrefactored intMod/intDiv shader codemol-plugin: canvas control tweaksimproved scene bounding sphere computationmol-plugin: split structure into seq/wtr/lig before visualizationmol-state: added StateObject.Nullmol-canvas3d: do not set camera clipping when in transitionmol-plugin: viewport settings, tweaksonly mark elements with an alpha above the picking thresholdadded clipping and fog supportwip, quick canvas3d settings uiadded debug bounding sphere helperadded cameraResetwip, nucleotide mark/getLociwip, carb mark/getLociwip, carb mark/getLociadded ParamDefinition.isHidden, various mol-plugin tweaksMerge branch 'master' of https://github.com/molstar/molstar-proto into pluginMerge branch 'master' into gl-lineswip, repr.mark and repr.getLociadded InterUnitLinks.getBondIndicesmol-plugin: state tree ui fixesrepr updateState fixes; added sizeAspectRatio param for linksset depthMask based on transparencyfixes, tweaksmol-plugin: focus camera on loci select behaviorMerge branch 'master' into gl-linesfixes for readPixelsAsyncMerge branch 'master' of https://github.com/molstar/molstar-proto into pluginmol-canvas3d: camera transition tweakadd gl.finsh before fenceMerge branch 'master' of https://github.com/molstar/molstar-proto into plugincamera transitionsadded repr.groupCountMerge branch 'master' of https://github.com/molstar/molstar-proto into pluginrepr tweak
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