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Created with Raphaël 2.2.04Apr3130Mar28272625222120191815141312111098765432128Feb272625242322212019181615141311109876532131Jan302928252423171611109814Dec13121110432130Nov1Dec30Nov293029282728272625Sphere3D.addVec3wip, gl tweaks and fixeswip, marchin cubeswip, isosurface renderablemarching-cubes and histogram-pyramid compute shaderbetter texture format handlingvarious tweaks to gaussian gpu calcdon't check shader and program status in production modeensure no framebuffer is bound in waitForGpuCommandsCompleteSyncadded Sphere.fromBox3Dadded graphics and compute render item variantsstate interpolation proof of conceptwip snapshot interpolation proof of conceptmol-state: fixes to transform state handlingwip mol-stateTypeScript 3.4 related fixesadd support for draw bufferssupport reading of pixels as float32webgl context refactoringignore active attribute/uniform checks with gl.shimremoves console.logresolves conflict with mastermore memory-efficient way to store atom radiitestPoint is now defined outside of loopimproved handling of modified residueslookup3d at structure level, color providerMerge branch 'master' of https://github.com/molstar/molstar-proto into pluginMerge branch 'master' into graphicsMerge pull request #12 from JonStargaryen/dsspresolves conflict with masterdrops log, employs Partial and spread operator for paramsmol-state: refactored transform state handlingwip refactoring mol-statewip mol-state refactoringremoves random OS file from projectunbiased VDW radius assignment for non-polymer atomsstub to consider non-polymer groups for computationsupport for nucleotidesrespect for BioJavaactually initializes arrays, a strict requirement to get results
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