"src/mol-gl/shader/points.frag.ts" did not exist on "0b346a580f86d6465837ca7e06c6163a518073fd"
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Yorhel authored
While this simplifies the code a bit, it's a regression in the sense that it increases memory use. This commit is yak shaving for another hard link counting approach I'd like to try out, which should be a *LOT* less memory hungry compared to the current approach. Even though it does, indeed, add an extra cost of these parent node pointers.
Yorhel authoredWhile this simplifies the code a bit, it's a regression in the sense that it increases memory use. This commit is yak shaving for another hard link counting approach I'd like to try out, which should be a *LOT* less memory hungry compared to the current approach. Even though it does, indeed, add an extra cost of these parent node pointers.