- Jul 23, 2021
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Yorhel authored
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- Jul 22, 2021
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- Jul 18, 2021
- Jul 16, 2021
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Yorhel authored
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- Jul 14, 2021
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Yorhel authored
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- Jul 13, 2021
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Yorhel authored
This complicated the scan code more than I had anticipated and has a few inherent bugs with respect to calculating shared hardlink sizes. Still, the merge approach avoids creating a full copy of the subtree, so that's another memory usage related win compared to the C version. On the other hand, it does leak memory if nodes can't be reused. Not quite as well tested as I should have, so I'm sure there's bugs.
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- Jul 06, 2021
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Yorhel authored
Two differences compared to the C version: - You can now select individual paths in the listing, pressing enter will open the selected path in the browser window. - Creating this listing is much slower and requires, in the worst case, a full traversal through the in-memory tree. I've tested this without the same-dev and shared-parent optimizations (i.e. worst case) on an import with 30M files and performance was still quite acceptable - the listing completed in a second - so I didn't bother adding a loading indicator. On slower systems and even larger trees this may be a little annoying, though. (also, calling nonl() apparently breaks detection of the return key, neither \n nor KEY_ENTER are emitted for some reason)
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- Jun 11, 2021
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Yorhel authored
Doesn't display the item's path anymore (seems rather redundant) but adds a few more other fields.
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- May 30, 2021
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Yorhel authored
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- May 29, 2021
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Yorhel authored
In a similar way to the C version of ncdu: by wrapping malloc(). It's simpler to handle allocation failures at the source to allow for easy retries, pushing the retries up the stack will complicate code somewhat more. Likewise, this is a best-effort approach to handling OOM, allocation failures in ncurses aren't handled and display glitches may occur when we get an OOM inside a drawing function. This is a somewhat un-Zig-like way of handling errors and adds scary-looking 'catch unreachable's all over the code, but that's okay.
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Yorhel authored
Performance is looking great, but the code is rather ugly and potentially buggy. Also doesn't handle hard links without an "nlink" field yet. Error handling of the import code is different from what I've been doing until now. That's intentional, I'll change error handling of other pieces to call ui.die() directly rather than propagating error enums. The approach is less testable but conceptually simpler, it's perfectly fine for a tiny application like ncdu.
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- May 23, 2021
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Yorhel authored
I plan to add more display options, but ran out of keys to bind. Probably going for a quick-select menu thingy so that we can keep the old key bindings for people accustomed to it. The graph width algorithm is slightly different, but I think this one's a minor improvement.
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- May 12, 2021
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- May 11, 2021
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Yorhel authored
(+ 2 minor crash fixes due to out-of-bounds cursor_idx)
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- May 09, 2021
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Yorhel authored
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- May 08, 2021
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Yorhel authored
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