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Alexander Rose authoredAlexander Rose authored
units-visual.ts 13.48 KiB
/**
* Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author Alexander Rose <alexander.rose@weirdbyte.de>
*/
import { Unit, Structure } from 'mol-model/structure';
import { RepresentationProps, Visual, VisualContext } from '../representation';
import { StructureMeshParams, StructurePointsParams, StructureLinesParams, StructureDirectVolumeParams } from './representation';
import { Loci, isEveryLoci, EmptyLoci } from 'mol-model/loci';
import { MeshRenderObject, PointsRenderObject, LinesRenderObject, DirectVolumeRenderObject } from 'mol-gl/render-object';
import { createUnitsMeshRenderObject, createUnitsPointsRenderObject, createUnitsTransform, createUnitsLinesRenderObject, createUnitsDirectVolumeRenderObject, includesUnitKind } from './visual/util/common';
import { deepEqual, ValueCell, UUID } from 'mol-util';
import { Interval } from 'mol-data/int';
import { ParamDefinition as PD } from 'mol-util/param-definition';
import { RenderableValues } from 'mol-gl/renderable/schema';
import { Geometry, updateRenderableState } from 'mol-geo/geometry/geometry';
import { LocationIterator } from 'mol-geo/util/location-iterator';
import { PickingId } from 'mol-geo/geometry/picking';
import { createMarkers, MarkerAction, applyMarkerAction } from 'mol-geo/geometry/marker-data';
import { createSizes } from 'mol-geo/geometry/size-data';
import { createColors } from 'mol-geo/geometry/color-data';
import { Mesh } from 'mol-geo/geometry/mesh/mesh';
import { Points } from 'mol-geo/geometry/points/points';
import { Lines } from 'mol-geo/geometry/lines/lines';
import { DirectVolume } from 'mol-geo/geometry/direct-volume/direct-volume';
import { VisualUpdateState } from 'mol-repr/util';
import { Theme } from 'mol-theme/theme';
import { ColorTheme } from 'mol-theme/color';
import { SizeTheme } from 'mol-theme/size';
import { UnitsParams } from './units-representation';
export type StructureGroup = { structure: Structure, group: Unit.SymmetryGroup }
export interface UnitsVisual<P extends RepresentationProps = {}> extends Visual<StructureGroup, P> { }
function sameGroupConformation(groupA: Unit.SymmetryGroup, groupB: Unit.SymmetryGroup) {
return (
groupA.units.length === groupB.units.length &&
Unit.conformationId(groupA.units[0]) === Unit.conformationId(groupB.units[0])
)
}
type UnitsRenderObject = MeshRenderObject | LinesRenderObject | PointsRenderObject | DirectVolumeRenderObject
interface UnitsVisualBuilder<P extends UnitsParams, G extends Geometry> {
defaultProps: PD.Values<P>
createGeometry(ctx: VisualContext, unit: Unit, structure: Structure, theme: Theme, props: PD.Values<P>, geometry?: G): Promise<G>
createLocationIterator(group: Unit.SymmetryGroup): LocationIterator
getLoci(pickingId: PickingId, structureGroup: StructureGroup, id: number): Loci
mark(loci: Loci, structureGroup: StructureGroup, apply: (interval: Interval) => boolean): boolean
setUpdateState(state: VisualUpdateState, newProps: PD.Values<P>, currentProps: PD.Values<P>, newTheme: Theme, currentTheme: Theme): void
}
interface UnitsVisualGeometryBuilder<P extends UnitsParams, G extends Geometry> extends UnitsVisualBuilder<P, G> {
createEmptyGeometry(geometry?: G): G
createRenderObject(ctx: VisualContext, group: Unit.SymmetryGroup, geometry: Geometry, locationIt: LocationIterator, theme: Theme, currentProps: PD.Values<P>): Promise<UnitsRenderObject>
updateValues(values: RenderableValues, geometry: Geometry, newProps: PD.Values<P>): void
}
export function UnitsVisual<P extends UnitsParams>(builder: UnitsVisualGeometryBuilder<P, Geometry>): UnitsVisual<P> {
const { defaultProps, createGeometry, createLocationIterator, getLoci, mark, setUpdateState } = builder
const { createEmptyGeometry, createRenderObject, updateValues } = builder
const updateState = VisualUpdateState.create()
let renderObject: UnitsRenderObject | undefined
let currentProps: PD.Values<P>
let currentTheme: Theme
let geometry: Geometry
let currentGroup: Unit.SymmetryGroup
let currentStructure: Structure
let locationIt: LocationIterator
let currentConformationId: UUID
async function create(ctx: VisualContext, group: Unit.SymmetryGroup, theme: Theme, props: Partial<PD.Values<P>> = {}) {
currentProps = Object.assign({}, defaultProps, props, { structure: currentStructure })
currentTheme = theme
currentGroup = group
const unit = group.units[0]
currentConformationId = Unit.conformationId(unit)
geometry = includesUnitKind(currentProps.unitKinds, unit)
? await createGeometry(ctx, unit, currentStructure, theme, currentProps, geometry)
: createEmptyGeometry(geometry)
// TODO create empty location iterator when not in unitKinds
locationIt = createLocationIterator(group)
renderObject = await createRenderObject(ctx, group, geometry, locationIt, theme, currentProps)
}
async function update(ctx: VisualContext, theme: Theme, props: Partial<PD.Values<P>> = {}) {
if (!renderObject) return
const newProps = Object.assign({}, currentProps, props, { structure: currentStructure })
const unit = currentGroup.units[0]
locationIt.reset()
VisualUpdateState.reset(updateState)
setUpdateState(updateState, newProps, currentProps, theme, currentTheme)
const newConformationId = Unit.conformationId(unit)
if (newConformationId !== currentConformationId) {
currentConformationId = newConformationId
updateState.createGeometry = true
}
if (currentGroup.units.length !== locationIt.instanceCount) updateState.updateTransform = true
if (ColorTheme.areEqual(theme.color, currentTheme.color)) updateState.updateColor = true
if (!deepEqual(newProps.unitKinds, currentProps.unitKinds)) updateState.createGeometry = true
//
if (updateState.updateTransform) {
locationIt = createLocationIterator(currentGroup)
const { instanceCount, groupCount } = locationIt
createUnitsTransform(currentGroup, renderObject.values)
createMarkers(instanceCount * groupCount, renderObject.values)
updateState.updateColor = true
}
if (updateState.createGeometry) {
geometry = includesUnitKind(newProps.unitKinds, unit)
? await createGeometry(ctx, unit, currentStructure, theme, newProps, geometry)
: createEmptyGeometry(geometry)
ValueCell.update(renderObject.values.drawCount, Geometry.getDrawCount(geometry))
updateState.updateColor = true
}
if (updateState.updateSize) {
// not all geometries have size data, so check here
if ('uSize' in renderObject.values) {
await createSizes(ctx.runtime, locationIt, theme.size, renderObject.values)
}
}
if (updateState.updateColor) {
await createColors(ctx.runtime, locationIt, theme.color, renderObject.values)
}
updateValues(renderObject.values, geometry, newProps)
updateRenderableState(renderObject.state, newProps)
currentProps = newProps
currentTheme = theme
}
return {
get groupCount() { return locationIt ? locationIt.count : 0 },
get renderObject () { return renderObject },
async createOrUpdate(ctx: VisualContext, theme: Theme, props: Partial<PD.Values<P>> = {}, structureGroup?: StructureGroup) {
if (structureGroup) currentStructure = structureGroup.structure
const group = structureGroup ? structureGroup.group : undefined
if (!group && !currentGroup) {
throw new Error('missing group')
} else if (group && (!currentGroup || !renderObject)) {
// console.log('unit-visual first create')
await create(ctx, group, theme, props)
} else if (group && group.hashCode !== currentGroup.hashCode) {
// console.log('unit-visual group.hashCode !== currentGroup.hashCode')
await create(ctx, group, theme, props)
} else {
// console.log('unit-visual update')
if (group && !sameGroupConformation(group, currentGroup)) {
// console.log('unit-visual new conformation')
currentGroup = group
}
await update(ctx, theme, props)
}
},
getLoci(pickingId: PickingId) {
return renderObject ? getLoci(pickingId, { structure: currentStructure, group: currentGroup }, renderObject.id) : EmptyLoci
},
mark(loci: Loci, action: MarkerAction) {
if (!renderObject) return false
const { tMarker } = renderObject.values
const { groupCount, instanceCount } = locationIt
function apply(interval: Interval) {
const start = Interval.start(interval)
const end = Interval.end(interval)
return applyMarkerAction(tMarker.ref.value.array, start, end, action)
}
let changed = false
if (isEveryLoci(loci)) {
changed = apply(Interval.ofBounds(0, groupCount * instanceCount))
} else {
changed = mark(loci, { structure: currentStructure, group: currentGroup }, apply)
}
if (changed) {
ValueCell.update(tMarker, tMarker.ref.value)
}
return changed
},
setVisibility(value: boolean) {
if (renderObject) renderObject.state.visible = value
},
setPickable(value: boolean) {
if (renderObject) renderObject.state.pickable = value
},
destroy() {
// TODO
renderObject = undefined
}
}
}
// mesh
export const UnitsMeshParams = {
...StructureMeshParams,
...UnitsParams,
}
export type UnitsMeshParams = typeof UnitsMeshParams
export interface UnitsMeshVisualBuilder<P extends UnitsMeshParams> extends UnitsVisualBuilder<P, Mesh> { }
export function UnitsMeshVisual<P extends UnitsMeshParams>(builder: UnitsMeshVisualBuilder<P>): UnitsVisual<P> {
return UnitsVisual({
...builder,
setUpdateState: (state: VisualUpdateState, newProps: PD.Values<P>, currentProps: PD.Values<P>, newTheme: Theme, currentTheme: Theme) => {
builder.setUpdateState(state, newProps, currentProps, newTheme, currentTheme)
if (!SizeTheme.areEqual(newTheme.size, currentTheme.size)) state.createGeometry = true
},
createEmptyGeometry: Mesh.createEmpty,
createRenderObject: createUnitsMeshRenderObject,
updateValues: Mesh.updateValues
})
}
// points
export const UnitsPointsParams = {
...StructurePointsParams,
...UnitsParams,
}
export type UnitsPointsParams = typeof UnitsPointsParams
export interface UnitsPointVisualBuilder<P extends UnitsPointsParams> extends UnitsVisualBuilder<P, Points> { }
export function UnitsPointsVisual<P extends UnitsPointsParams>(builder: UnitsPointVisualBuilder<P>): UnitsVisual<P> {
return UnitsVisual({
...builder,
createEmptyGeometry: Points.createEmpty,
createRenderObject: createUnitsPointsRenderObject,
setUpdateState: (state: VisualUpdateState, newProps: PD.Values<P>, currentProps: PD.Values<P>, newTheme: Theme, currentTheme: Theme) => {
builder.setUpdateState(state, newProps, currentProps, newTheme, currentTheme)
if (!SizeTheme.areEqual(newTheme.size, currentTheme.size)) state.updateSize = true
},
updateValues: Points.updateValues
})
}
// lines
export const UnitsLinesParams = {
...StructureLinesParams,
...UnitsParams,
}
export type UnitsLinesParams = typeof UnitsLinesParams
export interface UnitsLinesVisualBuilder<P extends UnitsLinesParams> extends UnitsVisualBuilder<P, Lines> { }
export function UnitsLinesVisual<P extends UnitsLinesParams>(builder: UnitsLinesVisualBuilder<P>): UnitsVisual<P> {
return UnitsVisual({
...builder,
createEmptyGeometry: Lines.createEmpty,
createRenderObject: createUnitsLinesRenderObject,
setUpdateState: (state: VisualUpdateState, newProps: PD.Values<P>, currentProps: PD.Values<P>, newTheme: Theme, currentTheme: Theme) => {
builder.setUpdateState(state, newProps, currentProps, newTheme, currentTheme)
if (!SizeTheme.areEqual(newTheme.size, currentTheme.size)) state.updateSize = true
},
updateValues: Lines.updateValues
})
}
// direct-volume
export const UnitsDirectVolumeParams = {
...StructureDirectVolumeParams,
...UnitsParams,
}
export type UnitsDirectVolumeParams = typeof UnitsDirectVolumeParams
export interface UnitsDirectVolumeVisualBuilder<P extends UnitsDirectVolumeParams> extends UnitsVisualBuilder<P, DirectVolume> { }
export function UnitsDirectVolumeVisual<P extends UnitsDirectVolumeParams>(builder: UnitsDirectVolumeVisualBuilder<P>): UnitsVisual<P> {
return UnitsVisual({
...builder,
createEmptyGeometry: DirectVolume.createEmpty,
createRenderObject: createUnitsDirectVolumeRenderObject,
setUpdateState: (state: VisualUpdateState, newProps: PD.Values<P>, currentProps: PD.Values<P>, newTheme: Theme, currentTheme: Theme) => {
builder.setUpdateState(state, newProps, currentProps, newTheme, currentTheme)
if (!SizeTheme.areEqual(newTheme.size, currentTheme.size)) state.createGeometry = true
},
updateValues: DirectVolume.updateValues
})
}