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Commit 3726f28e authored by Alexander Rose's avatar Alexander Rose
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defer calculation of more scene properties

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/**
* Copyright (c) 2018-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
* Copyright (c) 2018-2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author Alexander Rose <alexander.rose@weirdbyte.de>
* @author David Sehnal <david.sehnal@gmail.com>
......@@ -105,6 +105,10 @@ namespace Scene {
let boundingSphereDirty = true;
let boundingSphereVisibleDirty = true;
let markerAverageDirty = true;
let opacityAverageDirty = true;
let hasOpaqueDirty = true;
let markerAverage = 0;
let opacityAverage = 0;
let hasOpaque = false;
......@@ -165,9 +169,9 @@ namespace Scene {
}
renderables.sort(renderableSort);
markerAverage = calculateMarkerAverage();
opacityAverage = calculateOpacityAverage();
hasOpaque = calculateHasOpaque();
markerAverageDirty = true;
opacityAverageDirty = true;
hasOpaqueDirty = true;
return true;
}
......@@ -189,9 +193,9 @@ namespace Scene {
const newVisibleHash = computeVisibleHash();
if (newVisibleHash !== visibleHash) {
boundingSphereVisibleDirty = true;
markerAverage = calculateMarkerAverage();
opacityAverage = calculateOpacityAverage();
hasOpaque = calculateHasOpaque();
markerAverageDirty = true;
opacityAverageDirty = true;
hasOpaqueDirty = true;
visibleHash = newVisibleHash;
return true;
} else {
......@@ -268,9 +272,9 @@ namespace Scene {
} else {
syncVisibility();
}
markerAverage = calculateMarkerAverage();
opacityAverage = calculateOpacityAverage();
hasOpaque = calculateHasOpaque();
markerAverageDirty = true;
opacityAverageDirty = true;
hasOpaqueDirty = true;
},
add: (o: GraphicsRenderObject) => commitQueue.add(o),
remove: (o: GraphicsRenderObject) => commitQueue.remove(o),
......@@ -311,12 +315,24 @@ namespace Scene {
return boundingSphereVisible;
},
get markerAverage() {
if (markerAverageDirty) {
markerAverage = calculateMarkerAverage();
markerAverageDirty = true;
}
return markerAverage;
},
get opacityAverage() {
if (opacityAverageDirty) {
opacityAverage = calculateOpacityAverage();
opacityAverageDirty = true;
}
return opacityAverage;
},
get hasOpaque() {
if (hasOpaqueDirty) {
hasOpaque = calculateHasOpaque();
hasOpaqueDirty = true;
}
return hasOpaque;
},
};
......
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