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Commit c41bd702 authored by Alexander Rose's avatar Alexander Rose
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remove superfluous shader varying

parent 350f5c42
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......@@ -6,6 +6,8 @@ Note that since we don't clearly distinguish between a public and private interf
## [Unreleased]
- Fix superfluous shader varying
## [v3.10.1] - 2022-06-26
- Fix groupCount when updating TextureMesh-based visuals
......
......@@ -72,8 +72,6 @@ export const assign_color_varying = `
#endif
#ifdef dTransparency
vGroup = group;
#if defined(dTransparencyType_groupInstance)
vTransparency = readFromTexture(tTransparency, aInstance * float(uGroupCount) + group, uTransparencyTexDim).a;
#elif defined(dTransparencyType_vertexInstance)
......
......@@ -47,7 +47,6 @@ uniform float uBumpiness;
#endif
#ifdef dTransparency
varying float vGroup;
varying float vTransparency;
#endif
`;
\ No newline at end of file
......@@ -75,7 +75,6 @@ uniform float uBumpiness;
#endif
#ifdef dTransparency
varying float vGroup;
#if defined(dTransparencyType_groupInstance) || defined(dTransparencyType_vertexInstance)
varying float vTransparency;
uniform vec2 uTransparencyTexDim;
......
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