wip fog and shader cleanup
Showing
- src/mol-geo/representation/structure/bond.ts 1 addition, 0 deletionssrc/mol-geo/representation/structure/bond.ts
- src/mol-geo/representation/structure/index.ts 2 additions, 1 deletionsrc/mol-geo/representation/structure/index.ts
- src/mol-geo/representation/structure/point.ts 2 additions, 1 deletionsrc/mol-geo/representation/structure/point.ts
- src/mol-geo/representation/structure/spacefill.ts 1 addition, 0 deletionssrc/mol-geo/representation/structure/spacefill.ts
- src/mol-geo/representation/volume/surface.ts 3 additions, 1 deletionsrc/mol-geo/representation/volume/surface.ts
- src/mol-gl/_spec/renderer.spec.ts 2 additions, 1 deletionsrc/mol-gl/_spec/renderer.spec.ts
- src/mol-gl/renderable/schema.ts 5 additions, 0 deletionssrc/mol-gl/renderable/schema.ts
- src/mol-gl/renderer.ts 6 additions, 1 deletionsrc/mol-gl/renderer.ts
- src/mol-gl/shader/chunks/apply-fog.glsl 6 additions, 0 deletionssrc/mol-gl/shader/chunks/apply-fog.glsl
- src/mol-gl/shader/chunks/assign-position.glsl 4 additions, 0 deletionssrc/mol-gl/shader/chunks/assign-position.glsl
- src/mol-gl/shader/chunks/common-frag-params.glsl 5 additions, 1 deletionsrc/mol-gl/shader/chunks/common-frag-params.glsl
- src/mol-gl/shader/mesh.frag 1 addition, 0 deletionssrc/mol-gl/shader/mesh.frag
- src/mol-gl/shader/mesh.vert 1 addition, 5 deletionssrc/mol-gl/shader/mesh.vert
- src/mol-gl/shader/point.frag 4 additions, 0 deletionssrc/mol-gl/shader/point.frag
- src/mol-gl/shader/point.vert 1 addition, 3 deletionssrc/mol-gl/shader/point.vert
- src/mol-view/camera/base.ts 12 additions, 1 deletionsrc/mol-view/camera/base.ts
- src/mol-view/camera/orthographic.ts 1 addition, 5 deletionssrc/mol-view/camera/orthographic.ts
- src/mol-view/camera/perspective.ts 0 additions, 8 deletionssrc/mol-view/camera/perspective.ts
Loading
Please register or sign in to comment